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Charge: Difference between revisions

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[[File:Charge SAHT artwork.jpg|thumb|Artwork for ''Spyro: A Hero's Tail'']]
[[File:Charge SAHT artwork.jpg|thumb|240px|Artwork for ''Spyro: A Hero's Tail'']]
'''Charging''', also named '''charge attack''', is an ability used by [[Spyro the Dragon|Spyro]] throughout the ''[[Spyro (franchise)|Spyro]]'' franchise, ever since the [[Spyro the Dragon (video game)|first game]]. It is one of his two main attacks, the other being his [[flame]] attack. When charging, Spyro dashes while sticking his horns out in front. He especially uses this attack to defeat enemies who wear metal armor, although he cannot defeat the bigger enemies by charging. Certain objects such as [[vase]]s can be broken using Spyro's charge attack.
{{Quote|Metal armor is fire-proof, but a charge attack will take care of them.|[[Alban]]|''Spyro the Dragon''}}
'''Charging''' is one of [[Spyro]]'s two main attacks throughout the [[Spyro (series)|''Spyro'' series]], the other being [[Flame]]. Charging with Spyro's horns is used to defeat enemies or disarm foes who are wielding [[Fireproof Metal|metal shields or armor that are invulnerable to fire]]. In addition, the [[Metal Vase|metal vases]] and other similar metal containers containing [[gem]]s can only be destroyed by having Spyro charge into them.


There is a more powerful variation of the charge attack known as the [[Supercharge]].
There is a [[Supercharge]] powerup which allows Spyro to charge at extreme speeds. This much stronger charge can destroy things the normal charge can't like very strong cases containing gems and doors. In [[Speedway]]s, Spyro already has this supercharge to use against ground enemies.


[[Category:Moves]]
==Other uses==
===''[[The Legend of Spyro (series)|The Legend of Spyro]]'' series===
[[Spyro (The Legend of Spyro)|Spyro]] retains his charging attack in two of the three games of [[The Legend of Spyro (series)|''The Legend of Spyro'' series]]: ''[[The Legend of Spyro: A New Beginning]]'', and ''[[The Legend of Spyro: The Eternal Night|The Eternal Night]]''.
 
===''[[Skylanders (franchise)|Skylanders]]'' franchise===
In ''Skylanders'', [[Spyro (Skylanders)|Spyro]]'s secondary attack is '''Charge''', which is based on original Spyro's charging attack. One of the upgrade paths for Spyro, Blitz Spyro, allows the players to further develop Spyro's charging attacks.
 
{{Spyro franchise}}
[[Category:Abilities]]

Latest revision as of 07:54, April 10, 2025

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Artwork for Spyro: A Hero's Tail
“Metal armor is fire-proof, but a charge attack will take care of them.”
Alban, Spyro the Dragon

Charging is one of Spyro's two main attacks throughout the Spyro series, the other being Flame. Charging with Spyro's horns is used to defeat enemies or disarm foes who are wielding metal shields or armor that are invulnerable to fire. In addition, the metal vases and other similar metal containers containing gems can only be destroyed by having Spyro charge into them.

There is a Supercharge powerup which allows Spyro to charge at extreme speeds. This much stronger charge can destroy things the normal charge can't like very strong cases containing gems and doors. In Speedways, Spyro already has this supercharge to use against ground enemies.

Other uses

The Legend of Spyro series

Spyro retains his charging attack in two of the three games of The Legend of Spyro series: The Legend of Spyro: A New Beginning, and The Eternal Night.

Skylanders franchise

In Skylanders, Spyro's secondary attack is Charge, which is based on original Spyro's charging attack. One of the upgrade paths for Spyro, Blitz Spyro, allows the players to further develop Spyro's charging attacks.