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Wind (The Legend of Spyro): Difference between revisions

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[[File:TLoS DotD Wind Symbol.jpg|thumb|The Wind symbol]]
{{about|the element from ''[[The Legend of Spyro (series)|The Legend of Spyro'' series]]|the breath attack from the ''original'' series|[[Wind Breath]]}}
 
[[File:TLoS DOTD Wind Icon.png|thumb|The Wind symbol]]
'''Wind''' is one of the four [[Elements|breath abilities]] used by [[Cynder]] in ''[[The Legend of Spyro: Dawn of the Dragon]]''. This was one of the natural elements [[Malefor]] learned in his earlier days.
'''Wind''' is one of the four [[elements]] used by [[Cynder]] in ''[[The Legend of Spyro: Dawn of the Dragon]]''. This was one of the natural elements [[Malefor]] learned in his earlier days.


==Symbol ==
==Symbol ==
The symbol of Wind looks like a white swirl of wind on a background of gray-blue. It is Cynder's most useful element (in basic form).
The symbol of Wind looks like a white swirl of wind on a background of gray-blue. It is Cynder's most useful element (in basic form).


==Attacks ==
{|width=30% class="wikitable" style="background:#F2F2F7;" style="text-align:center"
With the Wind element, Cynder can breathe a gust of wind and use the gale force to throw around enemies. She can also spin around to create a Twister to suck in surrounding small to medium-sized enemies and leave them vulnerable in the air with Wind magic.
!colspan="12"|Primary Attacks
 
|- style="background:#78D0F8;"
Cynder's Cyclone breath can be used to blow into horns that unlock doors leading to new passages.
|-
 
!width=20%|Element
===Primary Wind===
!width=30%|Attack Name
*Cyclone: Cynder can unleash her wind element that can summon a powerful gust of wind that blows enemies off the edge.
!width=15%|Upgrade Level
*Super Cyclone
!width=70%|Use
*Ultimate Cyclone
|-
===Secondary Wind===
|Wind
*Twister: Cynder can unleash her wind element to transform into a swirling tornado that spits deadly debris
|Cyclone
*Super Twister
|1
*Ultimate Twister
|Creates a gust of wind that can trigger certain items. When the primary attack button is held down and used with the left analog stick, you can use the force of the gale to throw enemies.
|-
|Wind
|Super Cyclone
|3
|Creates a stronger gust of wind that can trigger certain items. When the primary attack button is held down and used with the left analog stick, you can use the force of the gale to throw enemies.
|-
|Wind
|Ultimate Cyclone
|4
|Creates an incredibly strong gust of wind that can trigger certain items. When the primary attack button is held down and used with the left analog stick, you can use the force of the gale to throw enemies and do more damage.
|}
{|width=40% class="wikitable" style="background:#F2F2F7;" style="text-align:center"
!colspan="12"|Secondary Attacks
|- style="background:#78D0F8;"
|-
!width=20%|Element
!width=30%|Attack Name
!width=15%|Upgrade Level
!width=22%|Use
|-
|Wind
|Twister
|2
|Creates a small tornado.
|-
|Wind
|Super Twister
|3
|Creates a small tornado. Press the weak attack button repeatedly to increase the speed.
|-
|Wind
|Ultimate Twister
|4
|Creates a small, but more powerful, tornado. Press the weak attack button repeatedly to increase the speed.
|}


==Gallery==
==Gallery==
<gallery position="center">
<gallery>
Cyndwind.jpeg|Cynder using Ultimate Twister on her foes
Cynder UltimateTwister.jpg|Cynder using Ultimate Twister on her foes
TLoS DotD Wind symbol DS.jpg|The Wind elemental symbol in the Nintendo DS version of ''Dawn of the Dragon''
TLOS DOTD Wind Symbol NintendoDS.png|The Wind elemental symbol in the Nintendo DS version of ''Dawn of the Dragon''
</gallery>
</gallery>


==Trivia==
==Trivia==
* Wind is notable among Cynder's elemental powers for lacking the dark and sinister connotations of her other abilities, [[Poison]], [[Fear]], and [[Shadow]]. This is because Wind is one of the natural elements of ''The Legend of Spyro'' universe, compared to the uncommon dark abilities of Poison, Fear, and Shadow.<ref name="Spyro">''[https://www.deviantart.com/dragonoficeandfire/journal/Q-A-with-Jared-Pullen-lead-concept-artist-of-TLoS-556546930 Q&A with Jared Pullen Lead Concept Artist of TLoS]''. (Date Posted - Aug. 27, 2015). ''[http://deviantart.com/ DeviantArt]''.</ref>
*Wind is notable among Cynder's elemental powers for lacking the dark and sinister connotations of her other abilities, [[Poison]], [[Fear]], and [[Shadow]]. This is because Wind is one of the natural elements of ''The Legend of Spyro'' universe, compared to the uncommon dark abilities of Poison, Fear, and Shadow.<ref name="Spyro">''[https://www.deviantart.com/dragonoficeandfire/journal/Q-A-with-Jared-Pullen-lead-concept-artist-of-TLoS-556546930 Q&A with Jared Pullen Lead Concept Artist of TLoS]''. (Date Posted - Aug. 27, 2015). ''[http://deviantart.com/ DeviantArt]''.</ref>
*Despite [[Hunter (The Legend of Spyro)|Hunter]] urging [[Spyro (The Legend of Spyro)|Spyro]] to open the door to the exit to the Catacombs, it is Cynder who is the only one who can open the door by using her Cyclone breath to blow into the horn in order to open the doorway.
*Despite [[Hunter (The Legend of Spyro)|Hunter]] urging [[Spyro (The Legend of Spyro)|Spyro]] to open the door to the exit to the Catacombs, it is Cynder who is the only one who can open the door by using her Cyclone breath to blow into the horn in order to open the doorway.
*Wind was originally conceived as being Cynder's true element during game development.<ref name="Spyro"/>
*While Jared Pullen said there was logic to Cynder being a Wind dragon based on him and Bruno Rime toying with the idea of her having "connections to the air, to storms and specifically to the wind" and believes it was the intention during game development, he doesn't outright confirm that she was a Wind dragon and said to take his words with a grain of salt.<ref name="Spyro"/>
*According to lead concept artist Jared Pullen, the wind element came from an entity of light that created the other elements (Fire, Electricity, Ice, Earth and Water).<ref name="Spyro" />
*According to Jared Pullen, lead concept artist of ''[[The Legend of Spyro: A New Beginning|A New Beginning]]'' and ''[[The Legend of Spyro: The Eternal Night|The Eternal Night]]'', the Wind element came from an entity of light that created the other elements (Fire, Electricity, Ice, Earth and Water).<ref name="Spyro" />
* While Cynder's other Elemental Breaths can be mirrored to Spyro's (Fire and Poison both deal damage over time, Earth and Shadow are both physical forms of attack, and Electricity and Fear both stun enemies), Wind and Ice have next to nothing in common, save that both of them prioritise utility and support, with Wind being capable of enemy position control, and Ice being capable of freezing enemies solid.
* While Cynder's other Elemental Breaths can be mirrored to Spyro's (Fire and Poison both deal damage over time, Earth and Shadow are both physical forms of attack, and Electricity and Fear both stun enemies), Wind and Ice have next to nothing in common, save that both of them prioritise utility and support, with Wind being capable of enemy position control, and Ice being capable of freezing enemies solid.
** The secondary attacks of the two elements also involve the user spinning in a vortex manner to damage enemies.
** The secondary attacks of the two elements also involve the user spinning in a vortex manner to damage enemies.


==References==
==References==
{{Reflist}}
<references />
{{DOTD}}
 
[[Category:Breaths]]
{{TLOSDOTD}}
[[Category:Elements (The Legend of Spyro)]]
[[Category:Elements in The Legend of Spyro series]]
[[Category:Elements]]
[[Category:The Legend of Spyro: Dawn of the Dragon]]

Latest revision as of 14:35, April 16, 2025


This article is about the element from The Legend of Spyro series. For the breath attack from the original series, see Wind Breath.

The Wind symbol

Wind is one of the four elements used by Cynder in The Legend of Spyro: Dawn of the Dragon. This was one of the natural elements Malefor learned in his earlier days.

Symbol

The symbol of Wind looks like a white swirl of wind on a background of gray-blue. It is Cynder's most useful element (in basic form).

Primary Attacks
Element Attack Name Upgrade Level Use
Wind Cyclone 1 Creates a gust of wind that can trigger certain items. When the primary attack button is held down and used with the left analog stick, you can use the force of the gale to throw enemies.
Wind Super Cyclone 3 Creates a stronger gust of wind that can trigger certain items. When the primary attack button is held down and used with the left analog stick, you can use the force of the gale to throw enemies.
Wind Ultimate Cyclone 4 Creates an incredibly strong gust of wind that can trigger certain items. When the primary attack button is held down and used with the left analog stick, you can use the force of the gale to throw enemies and do more damage.
Secondary Attacks
Element Attack Name Upgrade Level Use
Wind Twister 2 Creates a small tornado.
Wind Super Twister 3 Creates a small tornado. Press the weak attack button repeatedly to increase the speed.
Wind Ultimate Twister 4 Creates a small, but more powerful, tornado. Press the weak attack button repeatedly to increase the speed.

Gallery

Trivia

  • Wind is notable among Cynder's elemental powers for lacking the dark and sinister connotations of her other abilities, Poison, Fear, and Shadow. This is because Wind is one of the natural elements of The Legend of Spyro universe, compared to the uncommon dark abilities of Poison, Fear, and Shadow.[1]
  • Despite Hunter urging Spyro to open the door to the exit to the Catacombs, it is Cynder who is the only one who can open the door by using her Cyclone breath to blow into the horn in order to open the doorway.
  • While Jared Pullen said there was logic to Cynder being a Wind dragon based on him and Bruno Rime toying with the idea of her having "connections to the air, to storms and specifically to the wind" and believes it was the intention during game development, he doesn't outright confirm that she was a Wind dragon and said to take his words with a grain of salt.[1]
  • According to Jared Pullen, lead concept artist of A New Beginning and The Eternal Night, the Wind element came from an entity of light that created the other elements (Fire, Electricity, Ice, Earth and Water).[1]
  • While Cynder's other Elemental Breaths can be mirrored to Spyro's (Fire and Poison both deal damage over time, Earth and Shadow are both physical forms of attack, and Electricity and Fear both stun enemies), Wind and Ice have next to nothing in common, save that both of them prioritise utility and support, with Wind being capable of enemy position control, and Ice being capable of freezing enemies solid.
    • The secondary attacks of the two elements also involve the user spinning in a vortex manner to damage enemies.

References

  1. a b c Q&A with Jared Pullen Lead Concept Artist of TLoS. (Date Posted - Aug. 27, 2015). DeviantArt.