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Glide: Difference between revisions

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[[File:Spyro gliding in Cliff Town SRT StD1.jpg|thumb|Spyro gliding in [[Cliff Town]] in ''[[Spyro Reignited Trilogy]]''{{'}}s ''[[Spyro the Dragon (video game)|Spyro the Dragon]]'' remake]]
[[File:Spyro gliding in Cliff Town SRT StD1.jpg|thumb|Spyro gliding in [[Cliff Town]] in ''[[Spyro Reignited Trilogy]]''{{'}}s ''[[Spyro the Dragon (game)|Spyro the Dragon]]'' remake]]
'''Gliding''' is a recurring ability in the ''[[Spyro (franchise)|Spyro]]'' franchise. It is one of [[Spyro]]'s main abilities that allows him to travel across wide gaps and reach distant areas. In order to glide, Spyro must first [[jump]] in midair. The gliding distance depends on the altitude from where Spyro has jumped. Some gaps are slightly too wide for Spyro to glide across, so just before reaching the end of one, Spyro can hover to gain a little more distance, allowing him to land onto the platform in front of him. In general, hovering causes Spyro to stop gliding.
'''Gliding''' is one of [[Spyro]]'s abilities as a [[dragon]] throughout the [[Spyro (series)|''Spyro'' series]]. Gliding allows Spyro to soar across gaps that are considered unreachable by jumping using his wings. This is usually performed after pressing the jump button again in mid-jump.
 
In [[Spyro the Dragon (game)|''Spyro the Dragon'']]'','' the player can get a little extra height by pressing the [[Charge]] button. In [[Spyro 2: Ripto's Rage!|''Ripto's Rage!'']] and ''[[Spyro: Year of the Dragon|Year of the Dragon]]'', Spyro can [[hover]] in mid-glide by pressing the Triangle Button. This is used to get an extra boost of height at the end of your glide, or stop a glide immediately.
In [[Spyro: A Hero's Tail|''Spyro: A Hero's Tail'']], Spyro glides at the end of a double jump, but can not hover. Spyro can glide in all spin off games, except [[Spyro Orange: The Cortex Conspiracy|''Spyro Orange: The Cortex Conspiracy'']], in which the glide is replaced with a double jump/flutter move, which is earned in the first world.
 
==''[[The Legend of Spyro (series)|The Legend of Spyro ]]''series==
[[Spyro (The Legend of Spyro)|Spyro]] retains his gliding ability in ''[[The Legend of Spyro: A New Beginning]]'' and [[The Legend of Spyro: The Eternal Night|''The Eternal Night'']]. While the glide is still present in ''[[The Legend of Spyro: Dawn of the Dragon]]'', the fact that Spyro can fly at anytime renders the ability unnecessary unless it's needed for Spyro and [[Cynder]] to land at certain points.  


==Gallery==
==Gallery==
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==Trivia==
==Trivia==
*In ''[[Spyro the Dragon (game)|Spyro the Dragon]]'s original release, the glide controls were programmed by NASA rocket scientist Matt Whiting to ensure it would function as smoothly as possible.<ref>''[https://web.archive.org/web/20170809040315/https://www.gamestm.co.uk/features/behind-the-scenes-of-spyro-the-dragon/ Behind the scenes of Spyro The Dragon]''. ''[https://www.gamestm.co.uk/ gamesTM]''.</ref>
*In ''Spyro the Dragon''<nowiki />'s original release, the glide controls were programmed by NASA rocket scientist Matt Whiting to ensure it would function as smoothly as possible.<ref>''[https://web.archive.org/web/20170809040315/https://www.gamestm.co.uk/features/behind-the-scenes-of-spyro-the-dragon/ Behind the scenes of Spyro The Dragon]''. ''[https://www.gamestm.co.uk/ gamesTM]''.</ref>


==References==
==References==

Latest revision as of 08:31, March 19, 2025

Spyro gliding in Cliff Town in Spyro Reignited Trilogy's Spyro the Dragon remake

Gliding is one of Spyro's abilities as a dragon throughout the Spyro series. Gliding allows Spyro to soar across gaps that are considered unreachable by jumping using his wings. This is usually performed after pressing the jump button again in mid-jump.

In Spyro the Dragon, the player can get a little extra height by pressing the Charge button. In Ripto's Rage! and Year of the Dragon, Spyro can hover in mid-glide by pressing the Triangle Button. This is used to get an extra boost of height at the end of your glide, or stop a glide immediately. In Spyro: A Hero's Tail, Spyro glides at the end of a double jump, but can not hover. Spyro can glide in all spin off games, except Spyro Orange: The Cortex Conspiracy, in which the glide is replaced with a double jump/flutter move, which is earned in the first world.

The Legend of Spyro series

Spyro retains his gliding ability in The Legend of Spyro: A New Beginning and The Eternal Night. While the glide is still present in The Legend of Spyro: Dawn of the Dragon, the fact that Spyro can fly at anytime renders the ability unnecessary unless it's needed for Spyro and Cynder to land at certain points.

Gallery

Trivia

  • In Spyro the Dragon's original release, the glide controls were programmed by NASA rocket scientist Matt Whiting to ensure it would function as smoothly as possible.[1]

References


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