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{{Youmay|the element in The Legend of Spyro series|[[Electricity|the ability in the ''Classic'' or ''Skylanders'' series]]}}[[File:P_Hub_DojoShieldElectricity.jpg|thumb|184px|An Electricity Temple Banner]]
{{about|the element from ''[[The Legend of Spyro (series)|The Legend of Spyro'' series]]|the breath attack from the ''original'' series|[[Electric Breath]]}}
[[File:Banner_DojoShieldElectricity ConceptArt.jpg|thumb|167px|The Electricity Temple Banner by [[Jared Pullen]]]]
{{Quote|Surrender to its erratic nature. Allow its energy to charge through your body and anticipate its movement... then unleash it...willingly.|[[The Chronicler]]}}
'''Electricity''' is one of [[Spyro (The Legend of Spyro)|Spyro]]'s four main [[Element|elemental]] attacks in [[The Legend of Spyro (series)|''The Legend of Spyro'' series]]. [[Volteer]] is the [[Dragon Guardians|Dragon Guardian]] of Electricity.


{{Q|Surrender to its erratic nature. Allow its energy to charge through your body and anticipate its movement... then unleash it...willingly.|The [[Chronicler]]}}
==History==
To master the element of Electricity, a Dragon would need to be clever and quick witted. Charged ionic forces displaced at speed are channeled from the air, redirected over muscle, bone, sinew and scale; and thus resisted with arts of wit and will, project forth this phenomenal force of nature, either through exhalation or motion of the body. Nerves of steel and an exquisite sense of timing are required here, otherwise a Dragon would fail to properly redirect and release the powerful energies surging through their body. Sheer speed of thought to regulate this immediate process allows a well trained Electricity Dragon to channel and produce powerful torrents of electricity. For this reason, Electricity Dragons are often possessed of higher cognitive function, with a 'silver tongue' to articulate thought at high speed. Such power though makes them prone to high-flown language, of which Volteer is a true example. A deep knowledge of the sky also assists to support the understanding of this primal elemental power.


'''Electricity''' is one of [[Spyro (The Legend of Spyro)|Spyro]]'s four main [[Elements (The Legend of Spyro)|elemental]] attacks in [[The Legend of Spyro (series)|''The Legend of Spyro'' series]].[[Volteer| Volteer]] is the [[Guardians (character)|Dragon Guardian]] of Electricity.
It is not unheard of that an Electricity Dragon in full possession of its wits and intellect could exercise mastery of this element in unexpected ways. The quick thinker could perhaps change the limits of their body, charging their horns, claws, tail and wingtips to create and project a static-electric manifestation. Similarly this charge could be projected onto inanimate objects that carry a current, creating a deadly and cunning trap for unwary foes. Electricity is most definitely the thinking Dragon's' weapon of choice.<ref>''[http://that-spyro-guy.deviantart.com/art/TLoS-Elemental-Class-Electricity-604500483 TLoS Elemental Class Electricity]''. (Date Posted - Apr. 22, 2016). ''[https://www.deviantart.com DeviantArt]''.</ref>


==History==
==Electricity Guardian Volteer==
To master the element of Electricity, a Dragon would need to be clever and quick witted. Charged ionic forces displaced at speed are channeled from the air, redirected over muscle, bone, sinew and scale; and thus resisted with arts of wit and will, project forth this phenomenal force of nature, either through exhalation or motion of the body. Nerves of steel and an exquisite sense of timing are essential here, lest a Dragon fail to properly redirect and release the potent energies surging through their body. Sheer speed of thought to regulate this instantaneous process allows a well trained Electricity Dragon to channel and produce powerful torrents of electricity. For this reason, Electricity Dragons are often possessed of higher cognitive function, with a 'silver tongue' to articulate thought at high speed. Such power though makes them prone to high-flown language, of which Volteer is a true example. A deep knowledge of the sky also assists to bolster understanding of this primal elemental power.
Volteer is the Dragon Guardian who has mastered the element of [[Electricity]]. In the story, he is demonstrated using his Electricity Breath through his nostrils while defending [[Concurrent Skies]] from the Dark Armies. In ''[[The Legend of Spyro: Dawn of the Dragon]]'', he uses his Electricity Breath to blast through a wooden door and electrocuting a group of [[Axe Orc]]s that were blocking Spyro and Cynder's way.
 
It is not beyond reason that an Electricity Dragon in full possession of its wits and intellect could exercise mastery of this element in unexpected ways. The quick thinker could perhaps ionise the extremities of its' body, charging horns, claws, tail and wingtips to create and project a static-electric manifestation. Similarly this charge could be projected onto inanimate objects, provided they could carry a current, thus creating a deadly and cunning trap for unwary foes. Electricity is most definitely the thinking Dragon's' weapon of choice.<ref>[http://that-spyro-guy.deviantart.com/art/TLoS-Elemental-Class-Electricity-604500483 TLoS Elemental Class Electricity]</ref>


==Abilities==
==Abilities==
===''[[The Legend of Spyro: A New Beginning]]''===
===''[[The Legend of Spyro: A New Beginning]]''===
[[File:Spyro breathing electricity.jpg|240px|right|thumb|Spyro unlocking his Electricity Breath]]
Electricity is one of the four elements [[Spyro (The Legend of Spyro)|Spyro]] learns to help fight his enemies. The young dragon learned to use the Electricity element on [[Dante's Freezer]] when he was struck by the enemy's electricity stream and later learned to utilize the element with the help of the Electric Guardian, Volteer. It can be used to shock enemies and throw them around (even off edges) with Spyro's ''Electric Stream, ''and also to suspend them in a makeshift electric cage in midair to help with using air attacks. This tactic is called ''Electric Arc''.
Electricity is one of the four elements [[Spyro (The Legend of Spyro)|Spyro]] learns to help fight his enemies. The young dragon learned to use the Electricity element on [[Dante's Freezer]] when he was struck by the enemy's electricity stream and later learned to utilize the element with the help of the Electric Guardian, Volteer. It can be used to shock enemies and throw them around (even off edges) with Spyro's ''Electric Stream, ''and also to suspend them in a makeshift electric cage in midair to help with using air attacks. This tactic is called ''Electric Arc''.


===''[[The Legend of Spyro: The Eternal Night]]''===
In the Nintendo DS version of the game, Spyro gains an additional ability called the Electric Shield, which prevents his health from depleting at the cost of his Fury energy.
Spyro learns electricity as he flies away from the [[Pirate Fleet]] to the [[White Isle]]. [[Sparx (The Legend of Spyro)|Sparx]] manages to get a "creepy little turtle-monster," or [[Leviathans (The Legend of Spyro)|Leviathan]], to bring them to White Isle while Spyro is still unconscious. The Electric Orb can be used to blast enemies into the air. Spyro can also launch enemies into the air by creating a small electric twister that surrounds him and running into enemies.
 
===''[[The Legend of Spyro: Dawn of the Dragon]]''===
Electricity is used to shock enemies and allow Spyro to create an orb around himself while simultaneously shocking enemies and sending out electric pulses.


==Attacks==
{|width=45% class="wikitable" style="background:#F2F2F7;" style="text-align:center"
===''[[The Legend of Spyro: A New Beginning]]''===
!colspan="12"|Electricity
====Electric Stream====
|- style="background:#78D0F8;"
*Starting Breath: Spyro breathes a small, fairly weak stream of electricity that can be breathed for as long as desired. It can be used to slightly move small enemies around.
|-
*Electric Stream of Surging Currents: Two bolts will be blasted together, with a slightly longer range.
!width=30%|Attack Name
*Electric Stream of Slithering Viper: Three bolts now are unleashed at the same time, with a longer reach.
!width=15%|Upgrade Level
*Icklemar's Almighty Electric Stream: Four bolts now are launched at once, and two split off to either the left or right.
!width=105%|Use
====Electric Arc====
|-
*Starting Blast: Spyro shoots a single ball of electricity that hones in on an enemy and lifts it slightly off the ground.
|Electric Stream
*Electric Arc of the Static Shock: Two electric arcs that are bigger and more powerful in size are shot at once.
|0
*Electric Arc of Crackling Silence: Three arcs are now shot at one time. If this is repeatedly used, a fourth shot will launch only one arc, and there will be a delay before it can be used again.
|N/A
*Penagar's Thundering Electric Arcs: The size of the electric arcs increases once again, and now there will be four arcs shot at one time. If this attack is continuously used, two shots of four arcs will be shot, then one of two will be shot, and then there is a delay.
|-
====Electric Fury====
|Electric Stream of the Surging Currents
*Starting Fury: Spyro creates a powerful and explosive wall of electricity that does great damage.
|1
*Fury of Angtor's Raging Storm: Extra bolts of lightning will rain down for a few seconds before the blast. This is unlocked by obtaining Icklemar's Almighty Electric Stream and Penagar's Thundering Electric Arcs.
|Fry your foes and throw them around using this super-charged zapper.
|-
|Electric Stream of the Slithering Viper
|2
|More voltage will give the goons a shocking surprise! Toss them around like toys."
|-
|Icklemar's Almighty Electric Stream
|3
|You wanted lightning? Well, here's the whole thunderstorm!
|-
|Electric Arc
|0
|
|-
|Electric Arc of the Static Shock
|1
|Bad guys can't run or hide from these heat-seeking bolts of thunder.
|-
|Electric Arc of Crackling Silence
|2
|Imprison your enemies in an electrical cage for easy air combos!
|-
|Penagar's Thundering Electric Arcs
|3
|This all-powerful, crackling electricity will stop at nothing!
|}


===''[[The Legend of Spyro: The Eternal Night]]''===
===''[[The Legend of Spyro: The Eternal Night]]''===
====Electric Orb====
Spyro learns electricity as he flies away from the [[Pirate Fleet]] to the [[White Isle]]. [[Sparx (The Legend of Spyro)|Sparx]] manages to get a "creepy little turtle-monster," or [[Leviathan]], to bring them to White Isle while Spyro is still unconscious. The Electric Orb can be used to blast enemies into the air. Spyro can also launch enemies into the air by creating a small electric twister that surrounds him and running into enemies.


====Electric Whirlwind====
In the Gameboy Advance version, Electricity called the Lightning element, and allows Spyro to fire a thunderbolt that causes damage to an area of enemies.


====Electric Fury====
{|width=55% class="wikitable" style="background:#F2F2F7;" style="text-align:center"
!colspan="12"|Primary Attacks
|- style="background:#78D0F8;"
|-
|Electricity
|Electric Orb
|Shocks enemies from a distance, pops them into the air, increases rate of movement to avoid obstacles like searchlights or lasers, and charges crystal balls
|}
{|width=45% class="wikitable" style="background:#F2F2F7;" style="text-align:center"
!colspan="12"|Secondary Attacks
|- style="background:#78D0F8;"
|-
!width=34%|Attack Name
!width=115%|Use
|-
|Electric Spin
|Speedy movement inside a shocking electric whirlwind damages enemies and throws them into the air. Also allows movement past security features like spotlights and lasers
|}


===''[[The Legend of Spyro: Dawn of the Dragon]]''===
===''[[The Legend of Spyro: Dawn of the Dragon]]''===
====Primary Electricity====
Electricity is used to shock enemies and allow Spyro to create an orb around himself while simultaneously shocking enemies and sending out electric pulses.


====Secondary Electricity====
{|width=30% class="wikitable" style="background:#F2F2F7;" style="text-align:center"
!colspan="12"|Primary Attacks
|- style="background:#78D0F8;"
|-
!width=20%|Element
!width=30%|Attack Name
!width=15%|Upgrade Level
!width=105%|Use
|-
|Electricity
|Lightning Bolt
|1
|Unleashes a Lightning Bolt when the primary attack button is held down.
|-
|Electricity
|Charged Lightning Bolt
|3
|Unleashes a Lightning Bolt when the primary attack button is held down.
|-
|Electricity
|Supercharged Lightning Bolt
|4
|Unleashes a Lightning Bolt when the primary attack button is held down.
|}
{|width=30% class="wikitable" style="background:#F2F2F7;" style="text-align:center"
!colspan="12"|Secondary Attacks
|- style="background:#78D0F8;"
|-
!width=20%|Element
!width=30%|Attack Name
!width=15%|Upgrade Level
!width=67%|Use
|-
|Electricity
|Electric Sphere
|2
|Emits an Electric Sphere that stuns and damages surrounding enemies.
|-
|Electricity
|Charged Electric Sphere
|3
|Emits an Electric Sphere that stuns and damages surrounding enemies. Tapping the weak attack button now increases the sphere’s frequency.
|-
|Electricity
|Supercharged Electric Sphere
|4
|Emits an Electric Sphere that stuns and damages surrounding enemies. Tap the weak attack button to generate an Electric Pulse.
|}


==Gallery==
==Gallery==
<gallery position="center">
<gallery>
Electric Arcs.jpg|Spyro's Electric Arcs attack concepts by [[Jared Pullen]]
TLOS ElementalClass Electricity ConceptArt.jpg|Spyro's Electric Stream attack
Electric Stream.jpg|Spyro's Electric Stream attack concept
Spyro ElectricStream ScrappedColor ConceptArt.jpg|Scrapped coloration
rod-wong-r-spyro-elecorb.jpg|Spyro's Electric Orb Breath illustrated by [https://www.artstation.com/artwork/lwvOk Rod Wong]
Spyro ElectricArcs ScrappedColor ConceptArt.jpg
TLoS DotD Electricity Symbol.jpg|The symbol of Electricity in ''Dawn of the Dragon''.
Spyro ElecricOrb Art.jpg|Spyro's Electric Orb Breath
TLoS DotD Electricity Symbol DS.jpg|The ''Dawn of the Dragon'' symbol of the Electricity element in the DS version.
DOTD Electricity UI Icon.png|''The Legend of Spyro: Dawn of the Dragon''.
TLOS DOTD Electricity Symbol NintendoDS.png|Nintendo DS version of the Electricity element icon
</gallery>
</gallery>


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==References==
==References==
{{Reflist}}
<references />
{{ANB}}
 
{{TEN}}
{{TLOSANB}}
{{DOTD}}
{{TLOSTEN}}
{{TLOSDOTD}}
[[Category:Elements]]
[[Category:Elements]]
[[Category:The Legend of Spyro]]
[[Category:Elements in The Legend of Spyro series]]
[[Category:Elements (The Legend of Spyro)]]
[[Category:The Legend of Spyro: A New Beginning]]
[[Category:The Legend of Spyro: The Eternal Night]]
[[Category:The Legend of Spyro: Dawn of the Dragon]]

Latest revision as of 04:47, May 22, 2025


This article is about the element from The Legend of Spyro series. For the breath attack from the original series, see Electric Breath.

The Electricity Temple Banner by Jared Pullen
“Surrender to its erratic nature. Allow its energy to charge through your body and anticipate its movement... then unleash it...willingly.”
The Chronicler

Electricity is one of Spyro's four main elemental attacks in The Legend of Spyro series. Volteer is the Dragon Guardian of Electricity.

History

To master the element of Electricity, a Dragon would need to be clever and quick witted. Charged ionic forces displaced at speed are channeled from the air, redirected over muscle, bone, sinew and scale; and thus resisted with arts of wit and will, project forth this phenomenal force of nature, either through exhalation or motion of the body. Nerves of steel and an exquisite sense of timing are required here, otherwise a Dragon would fail to properly redirect and release the powerful energies surging through their body. Sheer speed of thought to regulate this immediate process allows a well trained Electricity Dragon to channel and produce powerful torrents of electricity. For this reason, Electricity Dragons are often possessed of higher cognitive function, with a 'silver tongue' to articulate thought at high speed. Such power though makes them prone to high-flown language, of which Volteer is a true example. A deep knowledge of the sky also assists to support the understanding of this primal elemental power.

It is not unheard of that an Electricity Dragon in full possession of its wits and intellect could exercise mastery of this element in unexpected ways. The quick thinker could perhaps change the limits of their body, charging their horns, claws, tail and wingtips to create and project a static-electric manifestation. Similarly this charge could be projected onto inanimate objects that carry a current, creating a deadly and cunning trap for unwary foes. Electricity is most definitely the thinking Dragon's' weapon of choice.[1]

Electricity Guardian Volteer

Volteer is the Dragon Guardian who has mastered the element of Electricity. In the story, he is demonstrated using his Electricity Breath through his nostrils while defending Concurrent Skies from the Dark Armies. In The Legend of Spyro: Dawn of the Dragon, he uses his Electricity Breath to blast through a wooden door and electrocuting a group of Axe Orcs that were blocking Spyro and Cynder's way.

Abilities

The Legend of Spyro: A New Beginning

Spyro unlocking his Electricity Breath

Electricity is one of the four elements Spyro learns to help fight his enemies. The young dragon learned to use the Electricity element on Dante's Freezer when he was struck by the enemy's electricity stream and later learned to utilize the element with the help of the Electric Guardian, Volteer. It can be used to shock enemies and throw them around (even off edges) with Spyro's Electric Stream, and also to suspend them in a makeshift electric cage in midair to help with using air attacks. This tactic is called Electric Arc.

In the Nintendo DS version of the game, Spyro gains an additional ability called the Electric Shield, which prevents his health from depleting at the cost of his Fury energy.

Electricity
Attack Name Upgrade Level Use
Electric Stream 0 N/A
Electric Stream of the Surging Currents 1 Fry your foes and throw them around using this super-charged zapper.
Electric Stream of the Slithering Viper 2 More voltage will give the goons a shocking surprise! Toss them around like toys."
Icklemar's Almighty Electric Stream 3 You wanted lightning? Well, here's the whole thunderstorm!
Electric Arc 0
Electric Arc of the Static Shock 1 Bad guys can't run or hide from these heat-seeking bolts of thunder.
Electric Arc of Crackling Silence 2 Imprison your enemies in an electrical cage for easy air combos!
Penagar's Thundering Electric Arcs 3 This all-powerful, crackling electricity will stop at nothing!

The Legend of Spyro: The Eternal Night

Spyro learns electricity as he flies away from the Pirate Fleet to the White Isle. Sparx manages to get a "creepy little turtle-monster," or Leviathan, to bring them to White Isle while Spyro is still unconscious. The Electric Orb can be used to blast enemies into the air. Spyro can also launch enemies into the air by creating a small electric twister that surrounds him and running into enemies.

In the Gameboy Advance version, Electricity called the Lightning element, and allows Spyro to fire a thunderbolt that causes damage to an area of enemies.

Primary Attacks
Electricity Electric Orb Shocks enemies from a distance, pops them into the air, increases rate of movement to avoid obstacles like searchlights or lasers, and charges crystal balls
Secondary Attacks
Attack Name Use
Electric Spin Speedy movement inside a shocking electric whirlwind damages enemies and throws them into the air. Also allows movement past security features like spotlights and lasers

The Legend of Spyro: Dawn of the Dragon

Electricity is used to shock enemies and allow Spyro to create an orb around himself while simultaneously shocking enemies and sending out electric pulses.

Primary Attacks
Element Attack Name Upgrade Level Use
Electricity Lightning Bolt 1 Unleashes a Lightning Bolt when the primary attack button is held down.
Electricity Charged Lightning Bolt 3 Unleashes a Lightning Bolt when the primary attack button is held down.
Electricity Supercharged Lightning Bolt 4 Unleashes a Lightning Bolt when the primary attack button is held down.
Secondary Attacks
Element Attack Name Upgrade Level Use
Electricity Electric Sphere 2 Emits an Electric Sphere that stuns and damages surrounding enemies.
Electricity Charged Electric Sphere 3 Emits an Electric Sphere that stuns and damages surrounding enemies. Tapping the weak attack button now increases the sphere’s frequency.
Electricity Supercharged Electric Sphere 4 Emits an Electric Sphere that stuns and damages surrounding enemies. Tap the weak attack button to generate an Electric Pulse.

Gallery

Trivia

  • Previous dragons who mastered Electricity are mentioned in the final upgrades in A New Beginning and The Eternal Night, named Icklemar, Penagar, Angtor and Zygoren.
  • Electric attacks in both A New Beginning and The Eternal Night's console versions leave yellowish lines on the ground. Unlike the effects from other elements, they do not appear to be leftovers from the magic attack, instead acting as if the breath singed the ground like a laser.

References

  1. TLoS Elemental Class Electricity. (Date Posted - Apr. 22, 2016). DeviantArt.