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{{PlaceOriginal
{{Realm infobox
|place = Aquaria Towers
|image=<tabber>
|image = [[Image:Aquariatowers.jpg|300px]]
Original=[[File:AquariaTowers_Original.png|240px]]
|world type = [[Realm]]
|-|
|homeworld = [[Summer Forest]]
Reignited=[[File:AquariaTowers Reignited.jpg|280px]]
|species = [[Seahorses]]
</tabber>
|gems = 400
|games=''[[Spyro 2: Ripto's Rage!]]''<br /> ''[[Spyro Reignited Trilogy]]''
|orbs = 3
|homeworld=[[Summer Forest]]
|enemy = 29
|enemies=[[Water Worker]]s, [[Crab]]s, [[Robot Shark]]s
|fodder = Sheep
|inhabitants=[[Seahorse]]s
|talisman = Enchanted Shell
|gems=400
|appearance = [[Spyro 2: Ripto's Rage!]]
|orbs=3
|fodder=Sheep
}}
}}
'''Aquaria Towers''' ('''アクアタワー;''' ''Aqua Tower'') is an aquatic world located in [[Summer Forest]] ruled by intelligent [[Seahorses]], who are watched over by the seahorse king. As the name implies, there are numerous underwater towers that serve as homes for the seahorses that reside there. Although when they were taken over by the [[Water Workers]], the seahorses were shocked by the electric poles and crabs infested the area. The Water Workers drained all the seahorses' water so they couldn't move or breathe. [[Spyro the Dragon (character)|Spyro]] helped them and the seahorse king thanked him and gave him the talisman.
'''Aquaria Towers''' is the sixth and final [[realm]] of the [[Summer Forest]] [[Home Worlds|home world]] in ''[[Spyro 2: Ripto's Rage!]]'' and in the ''[[Spyro Reignited Trilogy]]'' remaster of the second game. It can be accessed after paying [[Moneybags]] 400 gems to lower a wall containing the portal.


==Guide==
The realm is ruled by intelligent [[seahorse]]s, who are watched over by their Seahorse King. As the name implies, there are numerous underwater towers that serve as homes for the seahorses that reside there. Prior to [[Spyro]]'s arrival, the [[Water Worker|Water Workers]] drained all the water in the Aquaria Towers, causing some of the seahorses to become immobilized. Spyro must release all the water by pressing switches, while avoiding becoming a meal for fierce [[Robot Shark|robotic sharks]] (with the help of [[Moneybags]] and his shark submarine). Once you release all the water, the seahorses will give Spyro their [[Talisman]] as thanks for helping them.
Prior to Spyro's arrival, the Water Workers from [[Sunny Beach]] have drained all the water in the realm, causing some of the Seahorses to become immobilized. Spyro must release all the water by pressing switches, while avoiding becoming a meal for fierce robotic sharks (with the help of [[Moneybags (character)|Moneybags]] and his shark submarine). Once you release all the water, the seahorses will give you the Aquaria Towers Talisman as thanks for helping them.


==Characters==
==Objectives==
===Allies===
{|width=15% class="wikitable"
*[[Moneybags]]
|-
*[[Seahorses (Aquaria Towers)|Seahorses]]
!colspan="4" style="background:#A0DEFA;"|[[File:S2RR Aquaria Towers logo.png]]<br>[[File:S2RR Enchanted Shell.png|x36px|Talisman]][[File:EnchantedShell_Talisman_SpyroReignitedTrilogy_UIArt.png|40px]]<br>Enchanted Shell
*[[Hunter the Cheetah]]
|}
*[[Mantaray|Manta Ray]]


===Enemies===
{|class=wikitable style="text-align:center"
*[[Crab]]s
!width=15%|Orb Challenges [[File:Orb ReignitedTrilogy Icon.png|x40px]]
*[[Water Workers]]
!width=75%|Description
*[[Robot Sharks|Robotic Sharks]]
|-
|Seahorse Rescue<br>(Difficulty: ★★★★☆)
|Rescue all of King Flippy's baby seahorses who were kidnapped by the Water Workers from 6 towers, each with deadlier traps. The king will blow up the entrance to the next Tower each time you rescue one.
|-
|Manta Ride I<br>(Difficulty: ★★☆☆☆)
|Help [[Hunter]] tame his pet manta ray by riding on it through several underwater rings without missing one.
|-
|Manta Ride 2<br>(Difficulty: ★★★★☆)
|Help get Hunter's pet manta ray into racing shape by riding it through a harder and trickier ring course.
|}
 
===Achievements & Trophies ''(Reignited Trilogy) '' ===
* '''Lockjaw''': Destroy every Robot Shark
** ''PS4'': Silver Trophy
** ''XBOX One'': 30G
 
===Skill Point===
*All Seaweed
**Flame all the seaweed around the realm using the super flame power-up gate to get a skill point. You will need to defeat 16 enemies in order to activate it.
 
==Enemies==
{|width=60% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; background:#F9F8FC"
|-style="background:#060703; color:white;"
!width=10%|Name
!Description
!width=6%|Can be flamed?
!width=6%|Can be charged?
|-
|align=center|[[File:WaterWorkers OG.jpg|110px]]<br>'''[[Water Worker]]'''
|Unknown creatures in diving suits that wield shock sticks.
|style="text-align:center"|{{color|Yes|green}}
|style="text-align:center"|{{color|Yes|green}}
|-
|align=center|[[File:CrabSpyro2AT.png|110px]]<br>'''[[Crab]]'''
|Red crustaceans that attack Spyro with their pincers.
|style="text-align:center"|{{color|Yes|green}}
|style="text-align:center"|{{color|Yes|green}}
|-
|align=center|[[File:RobotShark_Original.png|110px]]<br>'''[[Robot Shark]]'''
|Mechanical sharks that are immune to charge attacks. They can only be defeated by the [[superflame]] powerup.
|style="text-align:center"|{{color|No|red}}
|style="text-align:center"|{{color|No|red}}
|}


==Cutscenes==
==Cutscenes==
===Opening Scene===
===Opening Scene===
A seahorse is seen with its head down, looking sad. Suddenly, a hand appears with a glass of water, and the seahorse looks happy, until the hand takes the water off-screen. The hand brings the water to the seahorse, who again looks happy, until it is taken away. The hand then brings the glass back before taking it away again. The camera moves outward, showing a Water Worker holding the glass of water. On the other side of him, is an small water worker in a bucket. The Water Worker again pretends to give the seahorse some water, before taking it back. He then looks to the young Water Worker and pours the water in his bucket. The seahorse falls to the ground, saddened again, as the worker and creature laugh at him.
A seahorse is seen with its head down, looking sad. Suddenly, a hand appears with a glass of water, and the seahorse looks happy, until the hand takes the water off-screen. This happens two more times until the camera moves outward, revealing a |Water Worker who is holding the glass of water. On the other side of him is a small water worker in a bucket. The Water Worker again pretends to give the seahorse some water, before taking it back. He then looks to the young Water Worker and pours the water in his bucket. The seahorse slumps to the ground, saddened again, as the worker laughs at him.


===Closing Scene===
===Closing Scene===
The world is filled with water again, and a seahorse is seen swimming in the water, happily. Suddenly, a pair of robotic jaws appear on the side of the seahorse. The seahorse apparently blows bubbles out of its rear, and, fearing for its life, flees and swims off screen. The camera moves to the side, to show the jaws are fake, and it was just another seahorse playing a mean trick. Suddenly, another pair of robotic jaws appear beside this seahorse, who looks at them and laughs, thinking it is just someone playing a trick. However, the jaws belong to a Metal Shark, who chomps his mouth a few times, proving it's real. It then chases the seahorse off screen.
The world is filled with water again, and a seahorse is seen swimming in the water, happily. Suddenly, a pair of robotic jaws appear on the side of the seahorse. The seahorse apparently blows bubbles out of its rear, and, fearing for its life, flees and swims off screen. The camera moves to the side, to show the jaws are fake, and it was just another seahorse playing a mean trick. Suddenly, another pair of robotic jaws appear beside this seahorse, who looks at them and laughs, thinking it is just someone playing a trick. However, the jaws belong to a [[Robot Shark]], who chomps his mouth a few times, proving it's real. It then chases the seahorse off screen.


===Intro and Closing Video===
=== Intro and Outro Video ===
[[File:Spyro Ripto's Rage Aquaria Towers Intro and Extro|thumb|center|300px|Aquaria Towers Intro and Closing Scene]]
{{#ev:youtube|eu4M6ejl1IY|350px}}


==Orb Challenges==
==Videos==
This level has three orbs: In two of them Spyro needs to ride a manta ray and pass bubble rings after a dolphin, in the other Spyro needs to save all baby seahorses in the seven towers, this task is done to the seahorse king. This level has 400 gems, and for the skill point Spyro needs to destroy all the seaweeds with the fire ball power.
{{#ev:youtube|Mdl5_VWzZSk|350px}}
 
#Rescue all of the King Flippy's baby seahorses who were kidnapped by the Water Workers from 6 towers, each with deadlier traps. The king will blow up the entrance to the next Tower each time you rescue one.
#Help [[Hunter]] (who is wearing scuba gear since cats don't like getting wet) tame his pet manta ray by riding on it through several underwater rings without missing one.
#Help get Hunter's pet manta ray into racing shape by riding it through a harder and trickier ring course.


==Videos==
==Names in other languages==
{|width="700px" style="text-align:center; border:2px solid" align="center"
{|width=30% class="wikitable" style="text-align:center"
|width="340px" style="-moz-border-radius:10px"|'''Aquaria Towers (Part 1) - ''[[Spyro 2: Ripto's Rage!]]'''''
!Language
|width="340px" style="-moz-border-radius:10px"|'''Aquaria Towers (Part 2) - ''[[Spyro 2: Ripto's Rage!]]'''''
!Name
!Meaning
|-
|-
|style="border:1px solid #C0C0C0"|[[File:Spyro 2 Ripto's Rage! - 100% - Aquaria Towers - Part 1|320px]]
|Japanese
|style="border:1px solid #C0C0C0"|[[File:Spyro 2 Ripto's Rage! - 100% - Aquaria Towers - Part 2|320px]]
|アクアタワー
|Aqua Tower
|}
|}


==Gallery==
{{main-gallery}}
<gallery>
AquariaTowers LevelBanner SpyroReignitedTrilogy.jpg|''Spyro Reignited Trilogy''
</gallery>


==Trivia==
==Trivia==
*Aquaria Towers is paired with [[Sunny Beach]], the latter of which was originally to be titled "Aquaria Beach".
===General===
*The music is a remix of the music in [[Hurricos]].
*This is the second level in the series to have "towers" in the realm name; the other two are [[Haunted Towers]] and [[Enchanted Towers]].
*Moneybags lives in this realm, despite being a bear. It's possible that his home has air pressure in some of the rooms.
 
===Original Game===
*Aquaria Towers is paired with [[Sunny Beach]], the latter of which was originally going to be named ''Aquaria Beach''.
*The theme music is a remix of the one from [[Hurricos]].
* Moneybags lives in this realm, despite being a bear. It's possible that his home has air pressure in some of the rooms.
*According to [[Elora]]'s scrapped level dialogue for Aquaria Towers, [[Ripto]] sent the Water Workers to drain the beautiful underwater caves dry  and build factories on top of them.<ref name="Elora">''[https://youtu.be/Xmp3HxtQGIs?t=172 Elora’s Cut Level Intros in Spyro 2: Ripto’s Rage! (Prototype from August 11th, 1999)]''. (Date Posted - Apr. 17, 2021). ''[https://youtube.com Youtube]''.</ref>
**The dialogue also mentions that the seahorses love pranking each other and do anything for a laugh.<ref name="Elora" />
*Sometimes the surrounding background in the above portion of the realm turns grey.
*Sometimes the surrounding background in the above portion of the realm turns grey.
*If you charge swim down and to the direction out of the realm out of the above portion,and you keep going, you'll go outside the realm. If you go underneath the level for a while, you'll find a lone patch of water that will kill you if you dive into it.
*If you manage to reach Hoppo by [[Double Jump Glitch|double jumping]] before filling the whole realm with water, he will thank you and "give" you the talisman, but nothing will actually happen and you won't receive it. In this case, you'll have to exit the level, come back, and complete the level as intended to get the talisman.
*If Spyro nears the metal sharks and Spyro jumps out of the water, the metal sharks will still eat him if there is no water, probably due to a glitch.
*If Spyro nears the metal sharks and then jumps out of the water and runs away, the metal sharks will still eat him if there is no water. This is only partially a glitch, as it is programmed so that once you are in the metal sharks' vicinity, there is no way to escape them (unless you have the power-up and shoot them).
*This is the second level in the series to have 'towers' in the realm name. The other two are [[Haunted Towers]] & [[Enchanted Towers]].
*There is an infamous out-of-bounds glitch present in the outer portion of the level. By charge swimming against the ground and the invisible barrier, you will eventually end up outside the barrier, where you can freely swim around the map. The "Seahorse Rescue" challenge can be completely skipped this way by swimming straight to the last tower. However, swimming too far beneath the play area will cause Spyro to touch the instant death barrier at the bottom of the map and lose a life.
*In ''[[Spyro: Year of the Dragon]]'', a handful of essential elements of this level including Hunter featured in a scuba costume, Spyro riding Hunter's pet [[Manta Ray|manta ray]], destroying seaweeds for a skill point, and the [[Robot Shark|Robot Sharks]] all make a cameo in the underwater challenge realm located in the [[Desert Ruins]] level.
*It is possible to skip the payment of Moneybags if you have the Superflame cheat and if you manage to avoid the Robot Sharks flame them even though it is hard to skip the payment.
*Surprisingly, there are electric forcefields in the water, despite the fact that in real life water and electricity do not mix. In fact, water in real life shouldn't be able to conduct electricity or allow current to flow through it.


[[es:Torres Acuario]]
==References==
[[fr:Tours Aquaria]]
<references />
[[ru:Башни Акварии]]


{{S2}}
{{Stub}}
[[Category:Summer Forest Worlds]]
{{S2RR}}
[[Category:Aquatic Worlds]]
[[Category:Spyro 2: Ripto's Rage! realms]]
[[Category:Technological Worlds]]
[[Category:Summer Forest realms]]
[[Category:Realms (Spyro 2: Ripto's Rage!)]]

Latest revision as of 10:02, May 10, 2025

Aquaria Towers
Game(s): Spyro 2: Ripto's Rage!
Spyro Reignited Trilogy
Home World: Summer Forest
Inhabitant(s): Seahorses
Enemies: Water Workers, Crabs, Robot Sharks
Gems: 400
Orbs: 3
Fodder: Sheep

Aquaria Towers is the sixth and final realm of the Summer Forest home world in Spyro 2: Ripto's Rage! and in the Spyro Reignited Trilogy remaster of the second game. It can be accessed after paying Moneybags 400 gems to lower a wall containing the portal.

The realm is ruled by intelligent seahorses, who are watched over by their Seahorse King. As the name implies, there are numerous underwater towers that serve as homes for the seahorses that reside there. Prior to Spyro's arrival, the Water Workers drained all the water in the Aquaria Towers, causing some of the seahorses to become immobilized. Spyro must release all the water by pressing switches, while avoiding becoming a meal for fierce robotic sharks (with the help of Moneybags and his shark submarine). Once you release all the water, the seahorses will give Spyro their Talisman as thanks for helping them.

Objectives


Talisman
Enchanted Shell
Orb Challenges Description
Seahorse Rescue
(Difficulty: ★★★★☆)
Rescue all of King Flippy's baby seahorses who were kidnapped by the Water Workers from 6 towers, each with deadlier traps. The king will blow up the entrance to the next Tower each time you rescue one.
Manta Ride I
(Difficulty: ★★☆☆☆)
Help Hunter tame his pet manta ray by riding on it through several underwater rings without missing one.
Manta Ride 2
(Difficulty: ★★★★☆)
Help get Hunter's pet manta ray into racing shape by riding it through a harder and trickier ring course.

Achievements & Trophies (Reignited Trilogy)

  • Lockjaw: Destroy every Robot Shark
    • PS4: Silver Trophy
    • XBOX One: 30G

Skill Point

  • All Seaweed
    • Flame all the seaweed around the realm using the super flame power-up gate to get a skill point. You will need to defeat 16 enemies in order to activate it.

Enemies

Name Description Can be flamed? Can be charged?

Water Worker
Unknown creatures in diving suits that wield shock sticks. Yes Yes

Crab
Red crustaceans that attack Spyro with their pincers. Yes Yes

Robot Shark
Mechanical sharks that are immune to charge attacks. They can only be defeated by the superflame powerup. No No

Cutscenes

Opening Scene

A seahorse is seen with its head down, looking sad. Suddenly, a hand appears with a glass of water, and the seahorse looks happy, until the hand takes the water off-screen. This happens two more times until the camera moves outward, revealing a |Water Worker who is holding the glass of water. On the other side of him is a small water worker in a bucket. The Water Worker again pretends to give the seahorse some water, before taking it back. He then looks to the young Water Worker and pours the water in his bucket. The seahorse slumps to the ground, saddened again, as the worker laughs at him.

Closing Scene

The world is filled with water again, and a seahorse is seen swimming in the water, happily. Suddenly, a pair of robotic jaws appear on the side of the seahorse. The seahorse apparently blows bubbles out of its rear, and, fearing for its life, flees and swims off screen. The camera moves to the side, to show the jaws are fake, and it was just another seahorse playing a mean trick. Suddenly, another pair of robotic jaws appear beside this seahorse, who looks at them and laughs, thinking it is just someone playing a trick. However, the jaws belong to a Robot Shark, who chomps his mouth a few times, proving it's real. It then chases the seahorse off screen.

Intro and Outro Video

Videos

Names in other languages

Language Name Meaning
Japanese アクアタワー Aqua Tower

Gallery

For this subject's image gallery, see Aquaria Towers/Gallery.

Trivia

General

Original Game

  • Aquaria Towers is paired with Sunny Beach, the latter of which was originally going to be named Aquaria Beach.
  • The theme music is a remix of the one from Hurricos.
  • Moneybags lives in this realm, despite being a bear. It's possible that his home has air pressure in some of the rooms.
  • According to Elora's scrapped level dialogue for Aquaria Towers, Ripto sent the Water Workers to drain the beautiful underwater caves dry and build factories on top of them.[1]
    • The dialogue also mentions that the seahorses love pranking each other and do anything for a laugh.[1]
  • Sometimes the surrounding background in the above portion of the realm turns grey.
  • If you manage to reach Hoppo by double jumping before filling the whole realm with water, he will thank you and "give" you the talisman, but nothing will actually happen and you won't receive it. In this case, you'll have to exit the level, come back, and complete the level as intended to get the talisman.
  • If Spyro nears the metal sharks and then jumps out of the water and runs away, the metal sharks will still eat him if there is no water. This is only partially a glitch, as it is programmed so that once you are in the metal sharks' vicinity, there is no way to escape them (unless you have the power-up and shoot them).
  • There is an infamous out-of-bounds glitch present in the outer portion of the level. By charge swimming against the ground and the invisible barrier, you will eventually end up outside the barrier, where you can freely swim around the map. The "Seahorse Rescue" challenge can be completely skipped this way by swimming straight to the last tower. However, swimming too far beneath the play area will cause Spyro to touch the instant death barrier at the bottom of the map and lose a life.
  • In Spyro: Year of the Dragon, a handful of essential elements of this level including Hunter featured in a scuba costume, Spyro riding Hunter's pet manta ray, destroying seaweeds for a skill point, and the Robot Sharks all make a cameo in the underwater challenge realm located in the Desert Ruins level.
  • It is possible to skip the payment of Moneybags if you have the Superflame cheat and if you manage to avoid the Robot Sharks flame them even though it is hard to skip the payment.
  • Surprisingly, there are electric forcefields in the water, despite the fact that in real life water and electricity do not mix. In fact, water in real life shouldn't be able to conduct electricity or allow current to flow through it.

References


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