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{{CatNeeded}}
{{Realm infobox
[[Image:Egg.png|thumb|19px]]
|image=<tabber>
[[Image:Gem.png|thumb|20px|400]]
Original=[[File:SunnyVilla_Original.jpg|280px]]
|-|
Reignited=[[File:SunnyVilla_Reignited.jpg|280px]]
</tabber>
|games=''[[Spyro: Year of the Dragon]]''<br>''[[Spyro Reignited Trilogy]]''
|homeworld=[[Sunrise Spring]]
|enemies=[[Coward Rhynoc]]s, [[Big Chicken Club Rhynoc]]s, [[Rhynoc Centurion]]s, [[Scarlet Lizard]]s
|inhabitants=[[Lion]]s
|gems=400
|orbs=3
|eggs=6
|fodder=Frogs
}}
'''Sunny Villa''' is a Roman-themed realm in [[Sunrise Spring]] that first appeared in ''[[Spyro: Year of the Dragon]]'' and the ''[[Spyro Reignited Trilogy]]'' remaster of the third game. It serves as a tutorial realm, as it is easy to complete, and the smaller [[Rhynoc]]s won't attack at all.


Now that the first level with Sheila is complete, you can move onto other levels in the game. The first being '''Sunny Villa'''. The portal to this land is located in the area at the start of where you began the game, just a bit to the right of where you exit from Sheila's Alp.
==Objectives==
{|width=15% class="wikitable"
|-
!colspan="4" style="background:#A0DEFA;"|[[File:SYOTD Sunny Villa logo.png]]
|-
![[File:BlueGem SpyroReignitedTrilogy UI Art.png|50px]]400/400
|}


Go talk to Councillor George who'll inform you of the level's problems. Rhynoc invasion who have kidnapped the Mayor. Great. Well, run around the area here killing off the pesky Rhynocs that are here. Over to the left is another person called Citizen Paulus. He's being terrorised by a couple of Rhynocs, so kill 'em and he'll thank you (well, sort of).


Head up the steps nearby and talk to [[Zoe]]. She'll inform you of how to kill the large Rhynocs. Flame them. Okay, well again, wander around here and kill all the Rhynocs you can find as well as collecting all the gems.
{|width=50% class="wikitable" text
!width=20%|Dragon Eggs [[File:DragonEgg SpyroReignitedTrilogy UI Art.png|x40px]]
!Description
|-
|Rescue the Mayor (Sanders)
|Reach Mayor Leo and he will give you an egg.
|-
|Egg by the Building (Vanessa)
|Up on a slightly raised platform near one of the large Rhynocs.
|-
|Lizard Skating I (Emily)
|In Hunter's first challenge, you'll need to go around the area and hit all of the fifteen lizards. There's no time-limit so take your time in learning how to jump and exploring the area. There are a few lizards held up by balloons, just flame these as you jump at them and they'll die. Once all fifteen are gotten, Hunter will give you the egg.
|-
|Lizard Skating II (Daisy)
|Same thing, but with a three minute time-limit. You will need to exact revenge on each and every one of the fifteen lizards without wiping out. Once completed you'll get the egg.
|-
|Hop to Rapunzel (Lucy)
|If you haven't completed Sheila's Alp, the tower won't be available, so you'll have to come back later. As Sheila, talk to Marco and he'll tell you about his lost love. Follow the pathway, then hop up the tower, take out the Rhynocs, and you'll soon reach Rapunzel.
|-
|Glide to the Spring (Miles)
|Use the pillars and glide towards the waterfall. The egg will be right at the end of the small pond.
|}


009/150  Egg by the building  Vanessa
===Achievements & Trophies ''(Reignited Trilogy) '' ===
Up on a slightly raised platform near one of the large Rhynocs who is even higher.
* '''The Villa Bully''': Defeat all Coward Rhynocs'''
** ''PS4'': Bronze Trophy
** ''XBOX One'': 20G


Yes, well head up slightly higher up the steps and glide around on the tops of the buildings here. Work your way around to a place where you can glide into the building in the centre. Use the whirlwind inside there to get up really high. Then glide off forwards onto a far off pillar with just enough room to stand on. Glide onto a second one and then onto a place with the river coming off.
===Skill Points===
010/150 Glide to the spring Miles
*Flame All Trees
Right at the end of the small pond up here, easy to see.
**There are many potted trees around the town. Flame them all to get a skill point. Make sure not to die or enter the challenge portals, as all the trees will need to be flamed again.
*Skateboard Course Record I
**After obtaining both eggs in the skate park, beat the course record of 3,200 points to get a skill point.


From here, head back all the way to the top of the whirlwind again, and this time glide over to the left and go into the Sheila mini-level. If you hadn't completed Sheila's Alp then this mini-level wouldn't be available to you meaning you would have had to come back later.
==Enemies==
{|width=45% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; background:#F9F8FC"
|-style="background:#060703; color:white;"
!width=10%|Name
!Description
!width=9%|Can be flamed?
!width=9%|Can be charged?
!width=9%|Can be kicked?
|-
|align=center|[[File:CowardRhynoc_OG.jpg|110px]]<br>'''[[Coward Rhynoc]]'''
|Rhynoc warriors that cower or flee when Spyro approaches.
|style="text-align:center"|{{color|Yes|green}}
|style="text-align:center"|{{color|Yes|green}}
|-
|align=center|[[File:BigChickenRhynoc_Original.jpg|110px]]<br>'''[[Big Chicken Club Rhynoc]]'''
|Large Rhynocs that carry chicken legs they use as weapons.
|style="text-align:center"|{{color|No|red}}
|style="text-align:center"|{{color|Yes|green}}
|-
|align=center|[[File:RhynocCenturion_OG.png|120px]]<br>'''[[Rhynoc Centurion]]'''
|Enemies that are encountered only in Sheila's challenge portal guarding the path to Rapunzel's castle.
|style="text-align:center"|{{color|Unknown|black}}
|style="text-align:center"|{{color|Unknown|black}}
|style="text-align:center"|{{color|Yes|green}}
|}


As Sheila, talk to Marco who'll tell you about his lost love. Well jump down off here and kill the spear wielding Rhynocs. Go round to the right and jump up to where there is a stomp chest. Next head over the wall back down in the main path and jump up to a cave above. Go through here.
==Gallery==
<gallery>
SunnyVilla_SpyroReignitedTrilogy_Art.jpg|''Spyro Reignited Trilogy''
sunnyvilla-spyroreignitedtrilogy-art 2.jpg|''Spyro Reignited Trilogy''
GiantChicken_ReignitedArt.jpg|''Spyro Reignited Trilogy''
SpyroReignitedTrilogy SunnyVilla.jpg
SpyroReignitedTrilogy SunnyVilla2.jpg
</gallery>


Then return to the main pathway and go through to the end and up into another cave past the one you just went it. Drop down at the end and then go into the large tower here. Ignore the annoying camera movement here and work your way to the top.
==Trivia==
011/150 Hop to Rapunzel Lucy
[[File:Spyro3-PreE3-Fountain.png|thumb|276px|The removed fountain, with balconies seen in the background]]
Go right up to the top of the tower and talk to Rapunzel there.
* An early screenshot of Sunny Villa - estimated to be dated around March 2000 - shows a large fountain in the opening section of the level, as well as a pair of balconies on the building behind it. The fountain and both balconies were removed later in development, but the fountain can be seen in the April 25th prototype, a build matching the one used at E3 2000.
*This is the third level in the original trilogy to have "sunny" in the name, the other two being [[Sunny Beach]] and [[Sunny Flight]].
*This is the first place where Spyro can skateboard.
*Sanders, the dragon you get for rescuing the mayor, is more than likely a reference to [[Wikipedia:Colonel Sanders|Colonel Sanders]] of KFC fame, being mistaken for a "giant chicken egg". He does the chicken dance after hatching.
*If the Rhynocs near [[Citizen Horace]] are defeated and you enter and exit a sublevel, a giant chicken will be seen near to him.
*An early screenshot of the game shows that there was originally a fountain in the river at the start of the level, and balconies on the second floor of the building, where the skateboarding portal is located. Both of these level features were removed later in development.
*The earliest demo version of the game contains a multitude of differences from the final version:
**Only the skate park is accessible. The main realm and [[Sheila (kangaroo)|Sheila]]'s sublevel can only be accessed through hacking.
**The theme music that plays is a shortened version of [[Enchanted Towers]]' challenge portals in the Greatest Hits version. It even plays in Sheila's sublevel, as all sublevels use the same music as the rest of the level in the demo versions. Despite this, Sheila's music actually is contained within the demo, but it goes unused.
**An animation showing Spyro flying into the level plays when accessing the main realm, similar to the level transition animations seen in [[Spyro the Dragon (game)|the first game]].
**[[Hunter the Cheetah|Hunter]] wears red shorts instead of purple, and he doesn't have his skateboard, despite appearing to be leaning on his board.
**[[Zoe]]'s audio dialogue was not present at this point in development, possibly due to the change in voice actors between ''Spyro 2'' and ''Spyro: Year of the Dragon''.
**The course record challenge had not yet been implemented. After earning the two eggs in the skate park, Spyro can skate around freely but no timer starts and Spyro does not earn points for doing tricks.
***The challenge wasn't implemented until the fourth demo - around two months later in development - and even then, beating the record would cause the game to crash. It's not clear whether this is due to the challenge being incomplete or if it's a result of the course record screen being absent from the code.
***The initial record in all demo versions where the challenge is at least partially playable is 4000 instead of 3200.
**All the lions in the realm - except Rapunzel - are red, wear orange togas, have differently coloured mouths and use a slightly less detailed eye texture.
**There is a circular pool of water where the fountain was previously located, the platform at the top of the whirlwind is smaller than in the final game, the houses use a wooden door texture instead of the pillar pattern used in later versions, several textures are very subtly different to their final equivalents, and there is no archway at the top of the tower, next to Rapunzel.
**Gem placement is slightly different, and there are 200 gems instead of 400. There's also only 10,000 gems overall pre-Super Bonus Round as opposed to 15,000.
**The eggs used several different sound effects while hatching (with Seashell Shore using completely different sounds of its own), fewer animations, and were green in the HUD. Their in-game models still used their final design, though. Five of the six baby dragons in this level had different names:
***Vanessa was named ''Haimi.''
***Emily was named ''Morgana.''
***Daisy was named ''Vladimir.''
***Lucy was named ''Itchy.''
***Miles was named ''Myles. ''Also, his egg placement is closer to the waterfall.
***In the game's third demo, Emily and Vanessa's names are switched.
*In four of the game's six demo versions, including the ones found in ''[[crashbandicootwiki:Crash Bash|Crash Bash]]'', the skateboard challenges had difficulty stars similar to challenges in [[Spyro 2: Ripto's Rage!|the previous game]].


Once you've got the egg and all the gems you can find in here, head back to the place where you came in and the gameplay will return to Spyro.
{{SYOTD}}
 
[[Category:Realms]]
Jump off here and go to the pathway leading off the area here to the left. Zoe will tell you about zapping and how it'll rescue you if you get into trouble. Carry on along here and kill them Rhynocs. A short way down here and a small rather pointless cutscene will occur. Anyway, head on a bit further and kill the Rhynoc chasing Citizen Horace. He'll thank you. Move on to the left and flame the large Rhynoc there. The bars to the left will open up. Go through and talk to Mayor Leo.
[[Category:Spyro: Year of the Dragon realms]]
012/150 Rescue the Mayor Sanders
[[Category:Sunrise Springs realms]]
The Mayor will give you the egg.
 
Mayor Leo will then run off through the portal he just opened for you to get back to Sunrise Spring. Ignore it for now and continue along down the passageway. Go through the mini-level portal at the end.
 
Talk to Hunter here to accept a challenge.
013/150 Lizard skating I Emily
You'll need to go around the area and hit all of the fifteen lizards. There's no time-limit so take your time in learning how to jump and exploring the area. There are a few lizards held up by balloons, just flame these as you jump at them and they'll die. Once all fifteen are gotten, Hunter will give you the egg.
 
And Hunter'll speak again.
014/150 Lizard skating II Daisy
Same thing, but with a three minute time-limit. You will need to exact revenge on each and every one of the fifteen lizards apparently without wiping out. Once completed you'll get the egg.
 
You'll now be free to explore the skateboarding mini-level by yourself now. Feel free to attempt to beat the course record if you want. Grab any remaining gems that should bring your level total up to completion.
 
    ****from www.darkspyro.net****

Latest revision as of 00:25, May 5, 2025

Sunny Villa
Game(s): Spyro: Year of the Dragon
Spyro Reignited Trilogy
Home World: Sunrise Spring
Inhabitant(s): Lions
Enemies: Coward Rhynocs, Big Chicken Club Rhynocs, Rhynoc Centurions, Scarlet Lizards
Gems: 400
Orbs: 3
Dragon Eggs: 6
Fodder: Frogs

Sunny Villa is a Roman-themed realm in Sunrise Spring that first appeared in Spyro: Year of the Dragon and the Spyro Reignited Trilogy remaster of the third game. It serves as a tutorial realm, as it is easy to complete, and the smaller Rhynocs won't attack at all.

Objectives

File:SYOTD Sunny Villa logo.png
400/400


Dragon Eggs Description
Rescue the Mayor (Sanders) Reach Mayor Leo and he will give you an egg.
Egg by the Building (Vanessa) Up on a slightly raised platform near one of the large Rhynocs.
Lizard Skating I (Emily) In Hunter's first challenge, you'll need to go around the area and hit all of the fifteen lizards. There's no time-limit so take your time in learning how to jump and exploring the area. There are a few lizards held up by balloons, just flame these as you jump at them and they'll die. Once all fifteen are gotten, Hunter will give you the egg.
Lizard Skating II (Daisy) Same thing, but with a three minute time-limit. You will need to exact revenge on each and every one of the fifteen lizards without wiping out. Once completed you'll get the egg.
Hop to Rapunzel (Lucy) If you haven't completed Sheila's Alp, the tower won't be available, so you'll have to come back later. As Sheila, talk to Marco and he'll tell you about his lost love. Follow the pathway, then hop up the tower, take out the Rhynocs, and you'll soon reach Rapunzel.
Glide to the Spring (Miles) Use the pillars and glide towards the waterfall. The egg will be right at the end of the small pond.

Achievements & Trophies (Reignited Trilogy)

  • The Villa Bully: Defeat all Coward Rhynocs
    • PS4: Bronze Trophy
    • XBOX One: 20G

Skill Points

  • Flame All Trees
    • There are many potted trees around the town. Flame them all to get a skill point. Make sure not to die or enter the challenge portals, as all the trees will need to be flamed again.
  • Skateboard Course Record I
    • After obtaining both eggs in the skate park, beat the course record of 3,200 points to get a skill point.

Enemies

Name Description Can be flamed? Can be charged? Can be kicked?

Coward Rhynoc
Rhynoc warriors that cower or flee when Spyro approaches. Yes Yes

Big Chicken Club Rhynoc
Large Rhynocs that carry chicken legs they use as weapons. No Yes

Rhynoc Centurion
Enemies that are encountered only in Sheila's challenge portal guarding the path to Rapunzel's castle. Unknown Unknown Yes

Gallery

Trivia

The removed fountain, with balconies seen in the background
  • An early screenshot of Sunny Villa - estimated to be dated around March 2000 - shows a large fountain in the opening section of the level, as well as a pair of balconies on the building behind it. The fountain and both balconies were removed later in development, but the fountain can be seen in the April 25th prototype, a build matching the one used at E3 2000.
  • This is the third level in the original trilogy to have "sunny" in the name, the other two being Sunny Beach and Sunny Flight.
  • This is the first place where Spyro can skateboard.
  • Sanders, the dragon you get for rescuing the mayor, is more than likely a reference to Colonel Sanders of KFC fame, being mistaken for a "giant chicken egg". He does the chicken dance after hatching.
  • If the Rhynocs near Citizen Horace are defeated and you enter and exit a sublevel, a giant chicken will be seen near to him.
  • An early screenshot of the game shows that there was originally a fountain in the river at the start of the level, and balconies on the second floor of the building, where the skateboarding portal is located. Both of these level features were removed later in development.
  • The earliest demo version of the game contains a multitude of differences from the final version:
    • Only the skate park is accessible. The main realm and Sheila's sublevel can only be accessed through hacking.
    • The theme music that plays is a shortened version of Enchanted Towers' challenge portals in the Greatest Hits version. It even plays in Sheila's sublevel, as all sublevels use the same music as the rest of the level in the demo versions. Despite this, Sheila's music actually is contained within the demo, but it goes unused.
    • An animation showing Spyro flying into the level plays when accessing the main realm, similar to the level transition animations seen in the first game.
    • Hunter wears red shorts instead of purple, and he doesn't have his skateboard, despite appearing to be leaning on his board.
    • Zoe's audio dialogue was not present at this point in development, possibly due to the change in voice actors between Spyro 2 and Spyro: Year of the Dragon.
    • The course record challenge had not yet been implemented. After earning the two eggs in the skate park, Spyro can skate around freely but no timer starts and Spyro does not earn points for doing tricks.
      • The challenge wasn't implemented until the fourth demo - around two months later in development - and even then, beating the record would cause the game to crash. It's not clear whether this is due to the challenge being incomplete or if it's a result of the course record screen being absent from the code.
      • The initial record in all demo versions where the challenge is at least partially playable is 4000 instead of 3200.
    • All the lions in the realm - except Rapunzel - are red, wear orange togas, have differently coloured mouths and use a slightly less detailed eye texture.
    • There is a circular pool of water where the fountain was previously located, the platform at the top of the whirlwind is smaller than in the final game, the houses use a wooden door texture instead of the pillar pattern used in later versions, several textures are very subtly different to their final equivalents, and there is no archway at the top of the tower, next to Rapunzel.
    • Gem placement is slightly different, and there are 200 gems instead of 400. There's also only 10,000 gems overall pre-Super Bonus Round as opposed to 15,000.
    • The eggs used several different sound effects while hatching (with Seashell Shore using completely different sounds of its own), fewer animations, and were green in the HUD. Their in-game models still used their final design, though. Five of the six baby dragons in this level had different names:
      • Vanessa was named Haimi.
      • Emily was named Morgana.
      • Daisy was named Vladimir.
      • Lucy was named Itchy.
      • Miles was named Myles. Also, his egg placement is closer to the waterfall.
      • In the game's third demo, Emily and Vanessa's names are switched.
  • In four of the game's six demo versions, including the ones found in Crash Bash, the skateboard challenges had difficulty stars similar to challenges in the previous game.