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{{Youmay|the boss level in Spyro 2: Ripto's Rage|[[Gulp's Overlook (Season of Flame)|the boss level in Spyro 2: Season of Flame]]}}
{{about|the boss level in [[Spyro 2: Ripto's Rage!]]|the boss level in [[Spyro 2: Season of Flame]]|[[Gulp (Season of Flame)]]}}
{{PlaceOriginal
{{Realm infobox
|place = Gulp's Overlook
|image=<tabber>
|image = <gallery>
Original=[[File:Gulp's Boss Fight.png|280px]]
Gulp's overlook.jpg|Original
|-|
Reignited Gulp Overlook.jpg|Reignited
Reignited=[[File:Gulp SRT S2 battle.jpg|280px]]
</gallery>
</tabber>
|world type = [[Boss Realm]]
|games=''[[Spyro 2: Ripto's Rage!]]''<br /> ''[[Spyro Reignited Trilogy]]''
|homeworld = [[Autumn Plains]]
|homeworld=[[Autumn Plains]]
|appearance = ''[[Spyro 2: Ripto's Rage!]]'' <br /> ''[[Spyro Reignited Trilogy]]''
|boss=[[Gulp]]
}}
}}
'''Gulp's Overlook''' is the secret arena within the castle of [[Autumn Plains]] where [[Spyro the Dragon (character)|Spyro]] and [[Gulp]] fought in ''[[Spyro 2: Ripto's Rage!|Ripto's Rage]]'', also where [[Ripto]] sits on his new throne as he watches Gulp chomp his enemies.
'''Gulp's Overlook''' is the second [[Boss Realm|boss realm]] in ''[[Spyro 2: Ripto's Rage!]]'', an arena within the castle of [[Autumn Plains]] where [[Spyro]] and [[Gulp]] fought in ''[[Spyro 2: Ripto's Rage!]]''. [[Elora]] has tamed [[pterodactyl]]s to drop ammunition and [[fodder]] for Spyro, but it also works in Gulp's favor.
(NOTE: There are two skill points, one for not getting wounded once and another one if you can hit Ripto with a rocket. Skill Points are sometimes useful)


==Battle==
==Battle==
===<span style="font-size:17px;">Stage 1</span>===
===Stage 1===
The first portion of the battle has Gulp just charging at you. You can't do anything against him by yourself because he is a boss, so just charge away until some [[pterodactyls]] drop down Barrels. Once these barrels are dropped, Spyro will immediately charge one into Gulp before he has a chance to pick one up himself. If he does, he'll spew a wave of fire you'll have to jump over.
The first portion of the battle has Gulp just charging at you. You can't do anything against him by yourself because he is a boss, so just charge away until some [[pterodactyl]]s drop down Barrels. Once these barrels are dropped, Spyro will immediately charge one into Gulp before he has a chance to pick one up himself. If he does, he'll spew a wave of fire you'll have to jump over.


===Stage 2===
===Stage 2===
Next, Gulp starts shooting you with large energy balls from the large cannon things on his back. Keep moving at all times and watch their shadows to see where they are going to land. The pterodactyls will start dropping bombs now, too. Flame them into Gulp, and run away before they explode. If Gulp eats one, it'll cause him to explode balls of fire in all directions, but you can dodge this.
Next, Gulp starts shooting you with large electro-balls from his dual energy guns on his back. Keep moving at all times and watch their shadows to see where they are going to land. In Reignited, where they're much easier to see, he'll lead his shots so charge erratically to avoid getting hit.
 
The pterodactyls will start dropping bombs now, too. Flame them into Gulp, and run away before they explode. If Gulp eats one, it'll cause him to explode balls of fire in all directions, but you can dodge this.


===Stage 3===
===Stage 3===
The pterodactyls soon start dropping little rockets. These rockets stay in your mouth and can be shot at Gulp from a distance. If Gulp gets one, he'll shoot it and it will home on you, forcing you to charge away until it explodes.
The pterodactyls soon start dropping little rockets. These rockets stay in your mouth and can be shot at Gulp from a distance. If Gulp gets one, he'll shoot it and it will home on you, forcing you to charge away until it explodes. Chicken will also be dropped on the field to help regain health but if Gulp gets to one, it'll restore a portion of his instead.


===Stage 4===
===Stage 4===
The pterodactyls start dropping things of all types, and Gulp is going to try and pick things up, destroy them, and use them against you as well because of this you need to hurt him before he hurts you, so speed is the key here.
The pterodactyls start dropping things of all types, and Gulp is going to go all out in a bid to stop Spyro. Eating chickens, the occasional stomp, and longer volleys will be a test of speed, reactions and timing.


==Characters==
==Objectives==
===<span style="font-size:17px;">Allies</span>===
===Achievements & Trophies ''(Reignited Trilogy) '' ===
*[[Elora]]
* '''Consevsationist 2''': Complete Gulp's Overlook without harming fodder
*Pterodactyls
** ''PS4'': Gold Trophy
** ''XBOX One'': 40G


===Enemies===
===Skill Points===
*Gulp
*Perfect
*Ripto
**Defeat Gulp without getting hit
*Hit Ripto
**Fire something at Ripto. The best thing for this is using [[superflame]], but you can sometimes hit him with the small rockets that drop down.
 
==Walkthrough Video==
{{#ev:youtube|ft7FQCq2POk|350px}}
 
==Gallery==
{{main-gallery}}
<gallery>
File:S2RR_Gulp%27s_Overlook_logo.png
</gallery>


==Video==
{| style="text-align:center; -moz-border-radius:10px" width="100%" border="outset"
| style="-moz-border-radius:10px" width="50%" |'''Gulp's Overlook - ''[[Spyro 2: Ripto's Rage!]]'''''
|-
| style="-moz-border-radius:10px" |[[File:Spyro 2 Ripto's Rage! - 100% - Gulp's Overlook|340px]]
|}
==Trivia==
==Trivia==
*The music in this Boss level sounds very similar to Ripto's Showdown in ''[[Spyro: Enter the Dragonfly]]''.
*The original arena before release originally did not have walls or the ceiling, and the skybox is red instead of blue.
*This is one of the two levels in the [[Spyro (series)|series]] that you can use missile breath, the other being [[Fireworks Factory]].
*The music in this level was remixed in ''[[Spyro: Enter the Dragonfly]]'' for Ripto's Showdown.
* [http://en.wikipedia.org/wiki/Stewart_Copeland Stewart Copeland]'s track for this level, also named "[[w:c:spyro:Gulp's Overlook|Gulp's Overlook]]", was used as background music in two episodes of [[wikipedia:Farscape|''Farscape'']], first in the episode entitled "Bone to Be Wild," in the scene where Crais has a physical scuffle against Scorpius, who manages to pin him down and warn him that he's of the superior species. Additionally, it was also used as background music a second time in the episode entitled "The Hidden Memory," in the escape scene where everyone is seen shooting at each other.
*This is one of the two levels in the [[Spyro (franchise)|franchise]] that you can use missile breath, the other being [[Fireworks Factory]].
* [http://en.wikipedia.org/wiki/Stewart_Copeland Stewart Copeland]'s track for this level, also named "Gulp's Overlook", was used as background music in two episodes of [[wikipedia:Farscape|''Farscape'']], first in the episode entitled "Bone to Be Wild," in the scene where Crais has a physical scuffle against Scorpius, who manages to pin him down and warn him that he's of the superior species. Additionally, it was also used as background music a second time in the episode entitled "The Hidden Memory," in the escape scene where everyone is seen shooting at each other.
* Chickens appear as the arena fodder. However, if Gulp eats one, he will be healed.
* Chickens appear as the arena fodder. However, if Gulp eats one, he will be healed.
* The music in this stage is used in some episodes of ''Cyberchase''.
* The music in this stage is used in some episodes of ''Cyberchase''.
{{S2}}
* If Spyro picks up a rocket in his mouth after shooting another at Gulp, or using something else to harm him, but before Gulp jumps and destroys everything, the rocket will remain Spyro's mouth until he spits it out.


[[ru:Башня Галпа]]
{{Stub}}
[[Category:Autumn Plains Worlds]]
{{S2RR}}
[[Category:Boss Realms]]
[[Category:Spyro 2: Ripto's Rage! realms]]
[[Category:Realms (Spyro 2: Ripto's Rage!)]]
[[Category:Autum Plains realms]]
[[Category:Levels]]
[[Category: Boss Realms]]
[[Category:Spyro Reignited Trilogy]]
[[Category:Spyro 2: Ripto's Rage! boss realms]]

Latest revision as of 04:01, May 4, 2025


This article is about the boss level in Spyro 2: Ripto's Rage!. For the boss level in Spyro 2: Season of Flame, see Gulp (Season of Flame).

Gulp's Overlook
Game(s): Spyro 2: Ripto's Rage!
Spyro Reignited Trilogy
Home World: Autumn Plains
Boss: Gulp

Gulp's Overlook is the second boss realm in Spyro 2: Ripto's Rage!, an arena within the castle of Autumn Plains where Spyro and Gulp fought in Spyro 2: Ripto's Rage!. Elora has tamed pterodactyls to drop ammunition and fodder for Spyro, but it also works in Gulp's favor.

Battle

Stage 1

The first portion of the battle has Gulp just charging at you. You can't do anything against him by yourself because he is a boss, so just charge away until some pterodactyls drop down Barrels. Once these barrels are dropped, Spyro will immediately charge one into Gulp before he has a chance to pick one up himself. If he does, he'll spew a wave of fire you'll have to jump over.

Stage 2

Next, Gulp starts shooting you with large electro-balls from his dual energy guns on his back. Keep moving at all times and watch their shadows to see where they are going to land. In Reignited, where they're much easier to see, he'll lead his shots so charge erratically to avoid getting hit.

The pterodactyls will start dropping bombs now, too. Flame them into Gulp, and run away before they explode. If Gulp eats one, it'll cause him to explode balls of fire in all directions, but you can dodge this.

Stage 3

The pterodactyls soon start dropping little rockets. These rockets stay in your mouth and can be shot at Gulp from a distance. If Gulp gets one, he'll shoot it and it will home on you, forcing you to charge away until it explodes. Chicken will also be dropped on the field to help regain health but if Gulp gets to one, it'll restore a portion of his instead.

Stage 4

The pterodactyls start dropping things of all types, and Gulp is going to go all out in a bid to stop Spyro. Eating chickens, the occasional stomp, and longer volleys will be a test of speed, reactions and timing.

Objectives

Achievements & Trophies (Reignited Trilogy)

  • Consevsationist 2: Complete Gulp's Overlook without harming fodder
    • PS4: Gold Trophy
    • XBOX One: 40G

Skill Points

  • Perfect
    • Defeat Gulp without getting hit
  • Hit Ripto
    • Fire something at Ripto. The best thing for this is using superflame, but you can sometimes hit him with the small rockets that drop down.

Walkthrough Video

{{#ev:youtube|ft7FQCq2POk|350px}}

Gallery

For this subject's image gallery, see Gulp's Overlook/Gallery.

Trivia

  • The original arena before release originally did not have walls or the ceiling, and the skybox is red instead of blue.
  • The music in this level was remixed in Spyro: Enter the Dragonfly for Ripto's Showdown.
  • This is one of the two levels in the franchise that you can use missile breath, the other being Fireworks Factory.
  • Stewart Copeland's track for this level, also named "Gulp's Overlook", was used as background music in two episodes of Farscape, first in the episode entitled "Bone to Be Wild," in the scene where Crais has a physical scuffle against Scorpius, who manages to pin him down and warn him that he's of the superior species. Additionally, it was also used as background music a second time in the episode entitled "The Hidden Memory," in the escape scene where everyone is seen shooting at each other.
  • Chickens appear as the arena fodder. However, if Gulp eats one, he will be healed.
  • The music in this stage is used in some episodes of Cyberchase.
  • If Spyro picks up a rocket in his mouth after shooting another at Gulp, or using something else to harm him, but before Gulp jumps and destroys everything, the rocket will remain Spyro's mouth until he spits it out.

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