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Clock Fool: Difference between revisions

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{{Characterbox
{{Species infobox
|name = Clock Fools
|image = <tabber>
|image = [[Image:Clockfool2.png|200px]]
Original=[[File:ClockFool_Original.png]]
|homeworld = [[Dream Weavers]] <br /> [[Jacques]]
|-|
|appearances = [[Spyro the Dragon (video game)|Spyro the Dragon]]  
Reignited=[[File:ClockFool_Reignited.jpg|200px]]
</tabber>
|world=[[Dream Weavers]]<br />[[Jacques (realm)|Jacques]]
|first_appearance = ''[[Spyro the Dragon (game)|Spyro the Dragon]]'' (1998)
|latest_appearance = ''[[Spyro Reignited Trilogy]]'' (2018)
|variants = [[Lamp Fool]]
}}
}}
'''Clock Fools''' are enemies in [[Dream Weavers]] that, once [[Charge|charged]] or [[Fire|flamed]], will turn into a clock and will activate a platform (make it go higher) for an amount of time. Once the time is up, the Fool will revert to its normal form. Clock Fools cannot be killed and only exist in the Dream Weavers worlds. They will run away from [[Spyro the Dragon (character)|Spyro]] in a looped path once seen.
{{Quote|The fools you'll see in this world are invincible. But that does not mean they shouldn't be attacked.|[[Mazi]]}}
'''Clock Fools''' are enemies found in some worlds in [[Dream Weavers]].


==Characteristics==
===Physical Appearance===
Their appearance in the ''[[Spyro Reignited Trilogy]]'' shows them wearing jester hats, rather than what looks like red hair in the original. When they are hit, they hold a clock beside them while they sleep.
===Behavior===
When [[Spyro]] approaches, the Clock Fool will run away from him around the area. When [[charge]]d or [[flame]]d upon, the Fool will turn into a clock that will turn into a clock and will activate a platform (make it go higher) for an amount of time. Once the time is up, the Fool will revert to its normal form as well as the pedestal is lowered. Clock Fools cannot be killed and only exist in the Dream Weavers worlds. They will not attack either, rather they will run away from [[Spyro]] in a looped path once seen.


==Gallery==
==Gallery==
<gallery captionalign="left">
<gallery>
Clockfool1.png|A Clock Fool in its normal form
ClockFool_ClockForm_Spyro1.png|A Clock Fool in its clock form
ClockForm_SpyroReignitedTrilogy_3DModel.jpg|Clock Fool game model in the ''Spyro Reignited Trilogy'' by [https://www.artstation.com/artwork/baBn3E Natalie Coupar]
ClockForm_SpyroReignitedTrilogy_3DModel 2.jpg
ClockForm_SpyroReignitedTrilogy_3DModel_Showcase.jpg
ClockFool_ClockForm_Spyro1Reignited.jpeg|A Clock Fool in clock form in the ''Spyro Reignited Trilogy''
</gallery>
</gallery>


{{S1}}
{{S1}}
[[Category: Enemies]]
[[Category:Dream Weavers enemies]]
[[Category:Dream Weavers Enemies]]
[[Category:Spyro the Dragon enemies]]
[[Category:Fools]]
[[Category:Harmless enemies]]
[[Category:Spyro Reignited Trilogy enemies]]
[[Category:Enemies that can be Charged]]
[[Category:Enemies that can be Flamed]]

Latest revision as of 01:22, April 23, 2025

Clock Fool
World Dream Weavers
Jacques
First appearance Spyro the Dragon (1998)
Latest appearance Spyro Reignited Trilogy (2018)
Variant(s)
Lamp Fool
“The fools you'll see in this world are invincible. But that does not mean they shouldn't be attacked.”
Mazi

Clock Fools are enemies found in some worlds in Dream Weavers.

Characteristics

Physical Appearance

Their appearance in the Spyro Reignited Trilogy shows them wearing jester hats, rather than what looks like red hair in the original. When they are hit, they hold a clock beside them while they sleep.

Behavior

When Spyro approaches, the Clock Fool will run away from him around the area. When charged or flamed upon, the Fool will turn into a clock that will turn into a clock and will activate a platform (make it go higher) for an amount of time. Once the time is up, the Fool will revert to its normal form as well as the pedestal is lowered. Clock Fools cannot be killed and only exist in the Dream Weavers worlds. They will not attack either, rather they will run away from Spyro in a looped path once seen.

Gallery