Welcome to the Spyro Wiki's new home world!
Feel free to rewrite and expand the articles and upload images that are missing.

Gnorc Musketeer: Difference between revisions

From the Spyro Wiki, the Spyro and Skylanders encyclopedia
Aura24 (talk | contribs)
No edit summary
Aura24 (talk | contribs)
No edit summary
Line 1: Line 1:
{|class="infobox bordered" style="background:#efefef;" width="300px" border="1" cellpadding="0" cellspacing="0" align="right"
{{Characterbox
|style="text-align:center; font-size: large;" colspan="2"|'''Gnorc Musketeer'''
|name = Gnorc Musketeers
|-
|image = [[Image:Gnorc_Musketeer.jpg|170px]]
|style="text-align:center;" colspan="2"|[[File:Gnorc_Musketeer.jpg]]<br />
|homeworld = [[Dry Canyon]]
|-
|appearances = [[Spyro the Dragon (video game)|Spyro the Dragon]]
!Attacks:
|attack = Musket
|Musket
}}
|-
!Method Of Defeat:
|[[Fire|Flame]]<br />[[Charge]]
|-
!Appearances:
|[[Dry Canyon]]
|}
 
'''Gnorc Musketeers''' are [[Gnorcs]] that appear in [[Dry Canyon]] in the [[Peace Keepers]] [[Homeworld]]. They wear army helmets and brown pants, and are armed with a musket and shield. They will fire at [[Spyro the Dragon (character)|Spyro]] with slow-moving musket balls and will generally stay in one place. Their metal shields make them invulnerable to flames, but they can easily be subdued with a charge.
'''Gnorc Musketeers''' are [[Gnorcs]] that appear in [[Dry Canyon]] in the [[Peace Keepers]] [[Homeworld]]. They wear army helmets and brown pants, and are armed with a musket and shield. They will fire at [[Spyro the Dragon (character)|Spyro]] with slow-moving musket balls and will generally stay in one place. Their metal shields make them invulnerable to flames, but they can easily be subdued with a charge.



Revision as of 08:06, July 27, 2011

Template:Characterbox Gnorc Musketeers are Gnorcs that appear in Dry Canyon in the Peace Keepers Homeworld. They wear army helmets and brown pants, and are armed with a musket and shield. They will fire at Spyro with slow-moving musket balls and will generally stay in one place. Their metal shields make them invulnerable to flames, but they can easily be subdued with a charge.