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Armored Turtle: Difference between revisions
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|role = Enemy}} | |role = Enemy}}'''Armored Turtles'''<ref>Spyro the Dragon Prima's Official Strategy Guide, page 84</ref> are [[Turtles|turtle]] enemies in [[Spyro the Dragon (video game)|Spyro the Dragon]], where they are native to [[Dream Weavers]]. They only appear in [[Dark Passage]]. If there is a [[Lamp Fools|Lamp Fool]] nearby, don't let him blow out his lamp or the Armored Turtle will become bigger and invincible. | ||
'''Armored Turtles'''<ref>Spyro the Dragon Prima's Official Strategy Guide, page 84</ref> are [[Turtles|turtle]] enemies in [[Spyro the Dragon (video game)|Spyro the Dragon]], where they are native to [[Dream Weavers]]. They only appear in [[Dark Passage]]. If there is a [[Lamp Fools|Lamp Fool]] nearby, don't let him blow out his lamp or the Armored Turtle will become bigger and invincible. In their weaker form, they are only vulnerable to [[Charge|charging]]. The Armored Turtles can spit fire balls at [[Spyro the Dragon (character)|Spyro]], and they can do it in the weaker form and stronger form. Hastily charging the weaker form can result in damage, as it almost immediately launches its fireball as you get close. Jumping and tapping the charge button should remedy this. | |||
In their weaker form, they are only vulnerable to [[Charge|charging]]. The Armored Turtles can spit fire balls at [[Spyro the Dragon (character)|Spyro]], and they can do it in the weaker form and stronger form. Hastily charging the weaker form can result in damage, as it almost immediately launches its fireball as you get close. Jumping and tapping the charge button should remedy this. | |||
==Gallery== | |||
<gallery position="center"> | |||
Armored Turtle Light Reignited.jpg|Concept art of the Armored Turtle in ''[[Spyro Reignited Trilogy]]'' | |||
</gallery> | |||
==References== | ==References== |
Revision as of 23:43, May 24, 2018
Template:CharacterboxArmored Turtles[1] are turtle enemies in Spyro the Dragon, where they are native to Dream Weavers. They only appear in Dark Passage. If there is a Lamp Fool nearby, don't let him blow out his lamp or the Armored Turtle will become bigger and invincible.
In their weaker form, they are only vulnerable to charging. The Armored Turtles can spit fire balls at Spyro, and they can do it in the weaker form and stronger form. Hastily charging the weaker form can result in damage, as it almost immediately launches its fireball as you get close. Jumping and tapping the charge button should remedy this.
Gallery
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Concept art of the Armored Turtle in Spyro Reignited Trilogy
References
- ↑ Spyro the Dragon Prima's Official Strategy Guide, page 84