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Clock Fool: Difference between revisions

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{|cellspacing="0" cellpadding="0" border="1" align="right" width="300px" style="background:#efefef;" class="infobox bordered"
{{Characterbox
|style="text-align:center; font-size: large;" colspan="2"|'''Clock Fool'''
|name = Clock Fools
|-
|image = [[Image:Clockfoll2.jpg|200px]]
|style="text-align:center;" colspan="2"|[[image:Clockfool2.png|131px]]<br />
|homeworld = [[Dream Weavers]] <br /> [[Jacques]]
|-
|appearances = [[Spyro the Dragon (video game)|Spyro the Dragon]]
!Attacks:
}}
|None
|-
!Method Of Defeat:
|Invincible
|-
!Appearences:
|[[Dream Weavers]] Homeworld<br />[[Jacques]]
|
|}
'''Clock Fools''' are enemies in [[Dream Weavers]] that, once [[Charge|charged]] or [[Fire|flamed]], will turn into a clock and will activate a platform (make it go higher) for an amount of time. Once the time is up, the Fool will revert to its normal form. Clock Fools cannot be killed and only exist in the Dream Weavers worlds. They will run away from [[Spyro the Dragon (character)|Spyro]] in a looped path once seen.
'''Clock Fools''' are enemies in [[Dream Weavers]] that, once [[Charge|charged]] or [[Fire|flamed]], will turn into a clock and will activate a platform (make it go higher) for an amount of time. Once the time is up, the Fool will revert to its normal form. Clock Fools cannot be killed and only exist in the Dream Weavers worlds. They will run away from [[Spyro the Dragon (character)|Spyro]] in a looped path once seen.



Revision as of 07:42, July 27, 2011

Template:Characterbox Clock Fools are enemies in Dream Weavers that, once charged or flamed, will turn into a clock and will activate a platform (make it go higher) for an amount of time. Once the time is up, the Fool will revert to its normal form. Clock Fools cannot be killed and only exist in the Dream Weavers worlds. They will run away from Spyro in a looped path once seen.


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