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Clock Fool: Difference between revisions

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<gallery position="center">
<gallery position="center">
Clockfool2.png|A Clock Fool in its clock form
Clockfool2.png|A Clock Fool in its clock form
natalie-coupar-clockfool-nataliecoupar.jpg|Clock Fool game model in the ''Spyro Reignited Trilogy'' by [https://www.artstation.com/artwork/baBn3E Natalie Coupar]
natalie-coupar-clockfool-ingame-nataliecoupar.jpg|Clock Fool game model by [https://www.artstation.com/artwork/baBn3E Natalie Coupar]
natalie-coupar-clockfool-breakdown-nataliecoupar.jpg|Clock Fool game model by [https://www.artstation.com/artwork/baBn3E Natalie Coupar]
Clock fool reignited.jpeg|A Clock Fool in clock form in the ''Spyro Reignited Trilogy''
Clock fool reignited.jpeg|A Clock Fool in clock form in the ''Spyro Reignited Trilogy''
</gallery>
</gallery>

Revision as of 04:56, March 10, 2020

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Clock Fools are enemies in Dream Weavers that, once charged or flamed, will turn into a clock and will activate a platform (make it go higher) for an amount of time. Once the time is up, the Fool will revert to its normal form as well as the pedestal is lowered. Clock Fools cannot be killed and only exist in the Dream Weavers worlds. They will run away from Spyro in a looped path once seen.

Their appearance in the Spyro Reignited Trilogy shows they wear jester hats, rather than what looks like red hair in the original. When they are hit they hold a clock beside them while they sleep.

Gallery