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Clock Fool: Difference between revisions
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[[Category:Fools]] | [[Category:Fools]] | ||
[[Category:Enemies that can be Flamed]] | [[Category:Enemies that can be Flamed]] | ||
[[Category:Enemies that can be | [[Category:Enemies that can be Charged]] | ||
[[Category:Enemies (Spyro Reignited Trilogy)]] | [[Category:Enemies (Spyro Reignited Trilogy)]] | ||
[[Category:Enemies (Spyro the Dragon)]] | [[Category:Enemies (Spyro the Dragon)]] |
Revision as of 01:57, March 21, 2020
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Clock Fools are enemies in Dream Weavers that, once charged or flamed, will turn into a clock and will activate a platform (make it go higher) for an amount of time. Once the time is up, the Fool will revert to its normal form as well as the pedestal is lowered. Clock Fools cannot be killed and only exist in the Dream Weavers worlds. They will run away from Spyro in a looped path once seen.
Their appearance in the Spyro Reignited Trilogy shows them wearing jester hats, rather than what looks like red hair in the original. When they are hit they hold a clock beside them while they sleep.
Gallery
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A Clock Fool in its clock form
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Clock Fool game model in the Spyro Reignited Trilogy by Natalie Coupar
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Clock Fool game model by Natalie Coupar
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Clock Fool game model by Natalie Coupar
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A Clock Fool in clock form in the Spyro Reignited Trilogy