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Dark Passage: Difference between revisions

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>Felipe F. Coinete
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|gems = 500
|gems = 500
|dragons = 5
|dragons = 5
|enemy = [[Lamp Fools]]<br />[[Cupids]]<br />[[Armored Turtles]]<br />[[Devil Dogs]]
|enemy =  
* [[Lamp Fools]]
* [[Cupids]]
* [[Armored Turtles]]
* [[Devil Dogs]]
|fodder = Mushrooms
|fodder = Mushrooms
|appearance = ''[[Spyro the Dragon (game)|Spyro the Dragon]]''<br />''[[Spyro Reignited Trilogy]]''
|appearance =  
*''[[Spyro the Dragon (game)|Spyro the Dragon]]''
*''[[Spyro Reignited Trilogy]]''
}}
}}
{{Q|The enemies here can be quite frightening, but you should watch the fools.|[[Kasiya]]}}
{{Q|The enemies here can be quite frightening, but you should watch the fools.|[[Kasiya]]}}
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== Statistics ==
== Statistics ==
=== Enemies ===
* [[Lamp Fools]]
* [[Cupids]]
* [[Armored Turtles]]
* [[Devil Dogs]]
=== Dragons ===
=== Dragons ===
* [[Kasiya]]
* [[Kasiya]]
Line 49: Line 49:
* The realm's music is notable for being the heaviest of the music tracks, as it features very distinct, powerful guitar chords, organ, and pounding drums. Because of this, the track has had positive reception.
* The realm's music is notable for being the heaviest of the music tracks, as it features very distinct, powerful guitar chords, organ, and pounding drums. Because of this, the track has had positive reception.
* Dark Passage shares its English name with [[wikipedia:Dark Passage|a novel]], which was also adapted into [[wikipedia:Dark Passage (film)|a 1940s film]].
* Dark Passage shares its English name with [[wikipedia:Dark Passage|a novel]], which was also adapted into [[wikipedia:Dark Passage (film)|a 1940s film]].
* The background in this level was reused in the [[Midnight Mountain]] homeworld in [[Spyro: Year of the Dragon|''Spyro: Year of the Dragon'']].
* The background in this level was reused in the [[Midnight Mountain]] homeworld in ''[[Spyro: Year of the Dragon]]''.
* In the NTSC-U version of the game, there is a pool of purple water that Spyro can walk on top of.
* In the NTSC-U version of the game, there is a pool of purple water that Spyro can walk on top of.
**However, this glitch is fixed in the PAL version, and this fix carried over to the NTSC-J version.
**However, this glitch is fixed in the PAL version, and this fix carried over to the NTSC-J version.

Revision as of 09:58, February 28, 2023

Template:PlaceOriginal Template:Q The Dark Passage is a world which appears in the Dream Weavers Homeworld. This realm hosts creatures that turn into monsters when under the cover of darkness.

Description

Dark Passage is a maze of floating mountains with tunnels, caverns, and caves carved into their sides. The marble stone archways and floors are about the only beauty here, for the inside of these eerie tunnels are usually pitch black with scarcely-placed lanterns. The magic here is almost suffocating, for anything that steps into the sable night tunnels can become twisted and formed into something terrifying. The Fools here are much different than the rest in Dream Weavers. They have been charged with taking care of the lights in the many caves, using a lantern. They will turn them on and off in a constant pattern, unless you use your fire breath on them, in which case they turn into a lamp for a short time. The central area is a giant pit with a large walkway spanning its distance. Don’t fall off, for the bottom is carved out and will deliver you down into an endless abyss.

The Fools in this area hold lanterns. When the lantern is lit, the enemies, which are simple dogs and turtles, are small. When the light goes out, they turn into monstrous creatures. The dogs turn into giant red creatures that will eat Spyro in a similar manner to the plants in Misty Bog. The turtles grow larger and spit out fireballs.

Statistics

Dragons

Walkthrough

File:Spyro the Dragon 120% Walkthrough -26 - Dark Passage
By ZephyGameGuides

Gallery

Main article: Dark Passage/Gallery

Trivia

General

  • This realm features both the highest amount of gems in a realm (500) and the highest number of dragons in a realm (5).
  • Dark Passage is one of the few realms where Spyro does not do his aerial backflip when he arrives.
  • The realm's music is notable for being the heaviest of the music tracks, as it features very distinct, powerful guitar chords, organ, and pounding drums. Because of this, the track has had positive reception.
  • Dark Passage shares its English name with a novel, which was also adapted into a 1940s film.
  • The background in this level was reused in the Midnight Mountain homeworld in Spyro: Year of the Dragon.
  • In the NTSC-U version of the game, there is a pool of purple water that Spyro can walk on top of.
    • However, this glitch is fixed in the PAL version, and this fix carried over to the NTSC-J version.
    • This spot was turned into an ordinary floor in the Reignited Trilogy. This is likely because the developers ran the Spyroscope on the US version of the game, and decided to alter the goo pit into something that actually reflected its harmless nature.
  • When releasing one of the dragons, Bakari, the background music for the cutscene is the music from Lofty Castle.
  • In early builds of the game, the music is that of the Artisans Homeworld. The level was textured differently in various areas, and in some prototypes, parts of the level are modelled differently.
  • This level has the most enemies in the game.
  • This is one of the only two levels where Spyro rescues 5 dragons, instead of 3 or 4 (the other one is Ice Cavern).

Reignited Trilogy

de:Dunkles Labyrinth ru:Dark Passage uk:Dark Passage