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High Caves: Difference between revisions

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{{Realm infobox
{{Realm infobox
|image=[[File:HighCaves_Original.jpg|280px|Original]]
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[[File:HighCaves_Reignited.jpg|290px|Reignited]]
Original=[[File:HighCaves_Original.jpg|280px]]
|-|
Reignited=[[File:HighCaves_Reignited.jpg|290px]]
</tabber>
|games=''[[Spyro the Dragon (game)]]''<br>''[[Spyro Reignited Trilogy]]''  
|games=''[[Spyro the Dragon (game)]]''<br>''[[Spyro Reignited Trilogy]]''  
|inhabitants=[[Dragon]]s
|inhabitants=[[Dragon]]s

Revision as of 03:21, April 7, 2025

High Caves
Game(s): Spyro the Dragon (game)
Spyro Reignited Trilogy
Inhabitant(s): Dragons
Enemies: Elder Wizards, Tornado Wizards, Green Druids, Metalback Spiders
Gems: 100
Fodder: Goat Sheep

High Caves is the second realm of the Magic Crafters home world originaly appearing in the original Spyro the Dragon and its remake in the Spyro Reignited Trilogy. The caves are filled with large, armor plated spiders. There is also a Supercharge Ramp and a Superflame powerup.

Objectives

Dragon Egg

Location
1/1 At the pond in the area on the other right side of the chasm.

Dragons

Name Location
Cyrus In the area above the retracting steps.
Ajax Located on the other end of Metalback Spider cave
Cedric In front of the Home Portal vortex.

Skill Point (Reignited Trilogy)

Burn hidden painting - The hidden painting is in the castle beyond where Cyrus is stationed and the two green druids are moving the platforms. As soon as you enter the castle, look to the right and look up, and you'll find a painting of Nevin. To burn the painting, you'll need to jump from the entrance to reach it.

Achievements & Trophies (Reignited Trilogy)

  • Arachnophobe: Defeat all the Metalback Spiders
    • PS4: Bronze Trophy
    • XBOX One: 20G

Enemies

Name Description Can be flamed? Can be charged?
File:GreenDruid Original.jpg
Green Druid
Druids that have the power to raising and moving their surroundings. Yes Yes
File:ElderWizard Original.jpg
Elder Wizard
Blue Wizards with white beards that fire ice magic. Yes No

Tornado Wizard
Wizards that conjure tornadoes. Yes Yes
File:MetalbackSpider Original.jpg
Metalback Spider
Large metal-coated arachnids that are immune to all attacks except the Superflame powerup or supercharge No No

Walkthrough

Names in other languages

Language Name Meaning
Japanese 'フェアリー キッス 3-2 (Fearī Kissu 3-2) Fairy Kiss 3-2

Gallery

For this subject's image gallery, see High Caves/Gallery.

Trivia

General

  • This is one of two realms in the game that Spyro has access to the Superflame powerup, and the first time it appears in the series. The other is Haunted Towers.
  • In the original NTSC-U and Reignited Trilogy versions of the game, the music theme is a slowed-down remix of Tree Tops.
  • If you line yourself up behind one of the fanning chests in front of the egg thief by the pool, you can kill him with the propeller. This tactic can also be done with various other enemies in the game.
  • The names of two of the dragons—Ajax and Cyrus—are the same as two characters from the 1979 cult movie, The Warriors, and could be a reference to them.

Original Game

  • This is one of the few realms where Spyro does not do his aerial backflip when he arrives.
  • When Spyro falls into the bottomless pit near the multiple caves, and near the supercharge ramp, the fairies escort Spyro back to safety on the top of the ramp. If he falls off the edge in other locations, it results in losing a life as the screen fades black.
  • When releasing any dragon in this realm, the background music for the cutscene changes to that of Dark Hollow’s.
  • In the NTSC-U version of the game, Cyrus is mint green. In the PAL version, he's yellow instead.
    • In the Reignited Trilogy, he retains his green color.
  • In a few of the game's prototypes, High Caves used Stone Hill's music, and there were flags placed throughout the level.
    • In the June 15th Prototype, the fairy's ability was slightly different. When approached, instead of kissing the player and granting them an enhanced flame ability, they would wave their wand and cause all the Spiders to shrink to a small enough size that they can be charged by the player.[1]

References