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Sleeping Dog

From the Spyro Wiki, the Spyro and Skylanders encyclopedia
Sleep Dog
World Toasty (realm)
First appearance Spyro the Dragon (1998)
Latest appearance Spyro Reignited Trilogy (2018)

Sleeping Dogs[1] are canine enemies that can be found in Toasty, the first boss realm of Spyro the Dragon. They are typically found sleeping, but will awake if Spyro steps too close.

Characteristics

Physical Appearance

In the original game, the Sleeping Dogs are gray canines with reptilian-shaped tails. In the Spyro Reignited Trilogy, they are redesigned as shaggy sheep dogs with thick fur.

Tactics

Sleeping Dogs are susceptible to Spyro's flame breath, but their thick fur enables them to survive one flame blast, such that they require two to be defeated. Oddly, despite being small enemies, the Sleeping Dogs are immune to charge attacks. If Spyro get too close to a dog or if he flames it, it will attempt to jump and/or pounce on top of him. It is possible to flame a dog and then flame it again while it is in mid-air to beat it. The easiest way to beat a dog is by flaming it once and running away or rolling about so that you get out of range of its jump attack and then flaming it as it lands.

Spyro can dodge the dog's pounce if he is agile enough. The best way for Spyro to avoid being pounced on by a Sleeping Dog is by using his roll ability (triggered by pressing L1 or R1). After the dog has pounced, it will go back to its sleeping spot, regardless of whether it successfully hit on Spyro or not. Spyro can most easily defeat a Sleeping Dog by using his flame breath on it just before it has pounced, dodging the dog when it pounces, and using his flame breath on it just after it pounces. Spyro's charge attack will have no effect on the dogs, despite their small size.

Glitches

During the fight with Toasty, if Spyro runs back over the line where the door sank into the ground while a dog is preparing to jump (but before it does jump), the dog will jump so high that it hits the top of the level and disintegrates.

Also, if one goes near a dog while it is still grey to make it jump and then flame it while it is jumping, it will jump again, in mid air, and go so high it will disintegrate.

Note that this glitch will not generate a gem, or any other item for that matter, meaning that the player will have to leave the level and come back to collect the missing gem, if that is the case.

References

  1. Spyro the Dragon Prima's Official Strategy Guide, page 24