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{{Characterbox
{{Character infobox
|name = Metalhead
|image = <tabber>
|image = <gallery>
Original=[[File:Metalhead_Original.png|210px]]
Metalhead.png|Original
|-|
Metail.png|Reignited
Reignited=[[File:Metalhead_Reignited.png|280px]]
</gallery>
</tabber>
|species = Robot
|species = Robot
|role = boss
|gender=Male
|homeworld = [[Metalhead]]
|first_appearance = ''[[Spyro the Dragon (game)]]'' (1998)
|appearances = [[Spyro the Dragon (video game)|Spyro the Dragon]]
|latest_appearance = ''[[Spyro Reignited Trilogy]]'' (2018)
''[[Spyro Reignited Trilogy]]''
}}
/Characterbox}}'''Metalhead''' ('''アイアン・ヘッド''', '''Iron Head''' in Japanese) was a giant robot who was the boss in charge of the [[Beast Makers]] Homeworld. He was created by [[Gnasty Gnorc]] in his search for recruits to destroy [[Spyro the Dragon (character)|Spyro]] after [[Crystal Statues|freezing all the dragons in crystal]]. He resided in his titular realm, relegated to a specific location due to the fact that he was powered by the small pylons in the vicinity. Spyro confronted him and destroyed all of Metalhead's pylons, defeating the machine.
{{Quote|This big robot/Metalhead is all charged up to meet you. Attacking the power poles should disrupt its power supply.|[[Sadiki]]}}
'''Metalhead''' is a giant robot who is the boss in charge of the [[Beast Makers]] Homeworld. He was created by [[Gnasty Gnorc]] in his search for recruits to destroy [[Spyro]] after [[Crystal Dragon|freezing all the dragons in crystal]]. He resided in his titular realm, relegated to a specific location due to the fact that he was powered by the small pylons in the vicinity. Spyro confronted him and destroyed all of Metalhead's power poles, defeating the machine.


==Appearance==
==Physical Appearance==
Metalhead is a large, burly robot with an almost gorilla-like build. Most of his body is large and monochromatic. His face is dark green and inset, with bright, yellow-green LEDs for eyes. He has a pair of yellow horns, and a magenta mohawk adorning his head. Additionally, He has green, illuminated laser guns on each forearm, and the vertical portions of his feet are also curiously green.
===Original Design (1998)===
Metalhead is a large, burly robot with an almost gorilla-like build. Most of his body is large and monochromatic. His face is dark green and inset, with bright, yellow-green LEDs for eyes. He has a pair of yellow horns, and a lavender mohawk adorning his head. Additionally, he has green, illuminated laser guns on each forearm, and the vertical portions of his feet are also curiously green.


In the ''[[Spyro Reignited Trilogy]]'', Metalhead appears to be somewhat shorter but still bigger than Spyro, a more shiny metal body, with a small guage, several electric diodes along his shoulders, curved horns, little green eyes, a more curved mohawk resembling a saw blade, and his left arm keeps the cannon, while his right arm has an arm.
===Reignited Design (2018)===
In the ''[[Spyro Reignited Trilogy]]'', Metalhead appears to be somewhat shorter but still bigger than Spyro, a more shiny metal body, with a small gauge, several electric diodes along his shoulders, curved horns, little green eyes, a more curved mohawk resembling a saw blade, and his left arm keeps the cannon, while his right arm has an arm.


==Boss Battle==
==Boss Battle==
Metalhead is encountered in his titular stage, [[Metalhead]]. Metalhead's fight with Spyro is the most unique in the game. Whereas all previous and successive bosses are fought in a chase-like format, with most of the resistance coming from generic mooks on the paths to the the boss, Metalhead actively stands his ground, only retreating once, when his first set of Pylons is destroyed, and deactivating when the second set is destroyed.
Metalhead is encountered in his [[Metalhead (realm)|titular stage]]. Metalhead's fight with Spyro is the most unique in the game. Whereas all previous and successive bosses are fought in a chase-like format, with most of the resistance coming from generic mooks on the paths to the the boss, Metalhead actively stands his ground, only retreating once, when his first set of Pylons is destroyed, and deactivating when the second set is destroyed.


The fight begins in the first of two large chambers that are surrounded by swamp water and filled with pylons that power Metalhead. The first chamber is significantly smaller than the second, is mostly indoors, and has eight pylons to destroy. The second champer is a wider, outdoors area with another nine pylons. As Metalhead is too large for a charge attack and is made of metal, Spyro lacks any normal method of attack. Therefor, the only way to attack Metalhead is to destroy the pylons that supply him with power.
The fight begins in the first of two large chambers that are surrounded by swamp water and filled with pylons that power Metalhead. The first chamber is significantly smaller than the second, is mostly indoors, and has eight pylons to destroy. The second champer is a wider, outdoors area with another nine pylons. As Metalhead is too large for a charge attack and is made of metal, Spyro lacks any normal method of attack. Therefore, the only way to attack Metalhead is to destroy the pylons that supply him with power.


Metalhead usually starts the battle by firing energy rays out of its arms, but it is relatively common for him to use his other main form of attack: throwing [[Strongarms]] and [[Armored Banana Boys]], both of which can be defeated by flaming and charging respectively, or simply dodged. Both of these attacks do have the capacity to destroy the pylons if accidentally directed towards them, allowing a patient player to slowly force Metalhead into defeating himself. Likewise, for the less patient, Spyro can also charge into the pylons to destroy them, provided they aren't currently being used, indicated by the pylon being green and inactive, taking damage himself if attempting to destroy a red pylon. Worth noting is that when a pylon is blinking red and green, it's still considered inactive and can be destroyed, but this practice is unadvised, due to the possibility of the pylon turning on just as the player reaches it. Also worth noting is the fact that active pylons can be destroyed by Metalhead's attacks.
Metalhead usually starts the battle by firing energy rays out of its arms, but it is relatively common for him to use his other main form of attack: throwing [[Strongarm]]s and [[Armored Banana Boy]]s, both of which can be defeated by flaming and charging respectively, or simply dodged. Both of these attacks do have the capacity to destroy the pylons if accidentally directed towards them, allowing a patient player to slowly force Metalhead into defeating himself. Likewise, for the less patient, Spyro can also charge into the pylons to destroy them, provided they aren't currently being used, indicated by the pylon being green and inactive, taking damage himself if attempting to destroy a red pylon. Worth noting is that when a pylon is blinking red and green, it's still considered inactive and can be destroyed, but this practice is unadvised, due to the possibility of the pylon turning on just as the player reaches it. Also worth noting is the fact that active pylons can be destroyed by Metalhead's attacks.


The first phase of the fight consists of eight pylons. Once destroyed, Metalhead will retreat into the building behind him, through a hallway, and onto the second arena. One that arena is cleared of its pylons, Metalhead will topple over and disappear into a puff, giving up 42 Gems, and allowing Spyro to access the Exit Gate.
The first phase of the fight consists of eight pylons. Once destroyed, Metalhead will retreat into the building behind him, through a hallway, and onto the second arena. One that arena is cleared of its pylons, Metalhead will topple over and disappear into a puff, giving up 42 Gems, and allowing Spyro to access the Exit Gate.
==Names in other languages==
{|width=30% class="wikitable" style="text-align:center"
!Language
!Name
!Meaning
|-
|Japanese
|アイアン・ヘッド
|Iron Head
|}


==Gallery==
==Gallery==
<gallery position="center">
{{main-gallery}}
SRT Metalhead.png|Metalhead as a ''[[Spyro Reignited Trilogy]]'' trophy
Metalhead_reignited_art.jpg|Concept art of Metalhead in ''Spyro Reignited Trilogy''
SpyroReignitedTrilogy Roster.jpeg|A character roster with Metalhead included with the group by Rob Duenas
</gallery>


==Trivia==
==Trivia==
* [[wikipedia:Heavy metal subculture|Metalhead]] is a slang term used when referring to someone that listens to [[wikipedia:Heavy metal music|Metal]].
*[[wikipedia:Heavy metal subculture|Metalhead]] is a slang term used when referring to someone that listens to [[wikipedia:Heavy metal music|Metal]].
* Metalhead is fondly regarded by fans as being both one of the better and more difficult bosses in the game.
* Metalhead is fondly regarded by fans as being both one of the better and more difficult bosses in the game.
*It had the most health of any boss in ''Spyro the Dragon'' and ''[[Spyro 2: Ripto's Rage!]]''.
*It had the most health of any boss in ''Spyro the Dragon'' and ''[[Spyro 2: Ripto's Rage!]]''.
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**However, the efficiency of said technology can be brought into question by how Metalhead couldn't leave his home realm and dies almost immediately once his pylons are taken out.
**However, the efficiency of said technology can be brought into question by how Metalhead couldn't leave his home realm and dies almost immediately once his pylons are taken out.
*In ''[http://jakanddaxter.wikia.com/wiki/Jak_II Jak 2: Renegade]'', the second game in the popular ''Jak and Daxter'' series, the main antagonists were called [http://jakanddaxter.wikia.com/wiki/Metal_Heads# Metal Heads].
*In ''[http://jakanddaxter.wikia.com/wiki/Jak_II Jak 2: Renegade]'', the second game in the popular ''Jak and Daxter'' series, the main antagonists were called [http://jakanddaxter.wikia.com/wiki/Metal_Heads# Metal Heads].
*He shares his name with the character of the ''Teenage Mutant Ninja Turtles'' franchise.
*Metalhead is one of the two bosses of the game whose realm contains fodder, the other one of the two being [[Jacques]].


{{S1}}
{{S1}}
[[Category:Enemies]]
[[Category:Male characters]]
[[Category:Bosses]]
[[Category:Spyro the Dragon characters]]
[[Category:Beast Makers Enemies]]
[[Category:Spyro the Dragon bosses]]
[[Category:Bosses (Spyro the Dragon)]]
[[Category:Spyro Reignited Trilogy characters]]
[[Category:Villains]]
[[Category:Spyro Reignited Trilogy bosses]]
[[Category:Deceased Characters]]
[[Category:Spyro Reignited Trilogy]]
[[Category:Enemies (Spyro the Dragon)]]
[[Category:Enemies (Spyro Reignited Trilogy)]]

Latest revision as of 00:45, April 17, 2025

Metalhead
Species: Robot
Gender: Male
First appearance: Spyro the Dragon (game) (1998)
Latest appearance: Spyro Reignited Trilogy (2018)
“This big robot/Metalhead is all charged up to meet you. Attacking the power poles should disrupt its power supply.”
Sadiki

Metalhead is a giant robot who is the boss in charge of the Beast Makers Homeworld. He was created by Gnasty Gnorc in his search for recruits to destroy Spyro after freezing all the dragons in crystal. He resided in his titular realm, relegated to a specific location due to the fact that he was powered by the small pylons in the vicinity. Spyro confronted him and destroyed all of Metalhead's power poles, defeating the machine.

Physical Appearance

Original Design (1998)

Metalhead is a large, burly robot with an almost gorilla-like build. Most of his body is large and monochromatic. His face is dark green and inset, with bright, yellow-green LEDs for eyes. He has a pair of yellow horns, and a lavender mohawk adorning his head. Additionally, he has green, illuminated laser guns on each forearm, and the vertical portions of his feet are also curiously green.

Reignited Design (2018)

In the Spyro Reignited Trilogy, Metalhead appears to be somewhat shorter but still bigger than Spyro, a more shiny metal body, with a small gauge, several electric diodes along his shoulders, curved horns, little green eyes, a more curved mohawk resembling a saw blade, and his left arm keeps the cannon, while his right arm has an arm.

Boss Battle

Metalhead is encountered in his titular stage. Metalhead's fight with Spyro is the most unique in the game. Whereas all previous and successive bosses are fought in a chase-like format, with most of the resistance coming from generic mooks on the paths to the the boss, Metalhead actively stands his ground, only retreating once, when his first set of Pylons is destroyed, and deactivating when the second set is destroyed.

The fight begins in the first of two large chambers that are surrounded by swamp water and filled with pylons that power Metalhead. The first chamber is significantly smaller than the second, is mostly indoors, and has eight pylons to destroy. The second champer is a wider, outdoors area with another nine pylons. As Metalhead is too large for a charge attack and is made of metal, Spyro lacks any normal method of attack. Therefore, the only way to attack Metalhead is to destroy the pylons that supply him with power.

Metalhead usually starts the battle by firing energy rays out of its arms, but it is relatively common for him to use his other main form of attack: throwing Strongarms and Armored Banana Boys, both of which can be defeated by flaming and charging respectively, or simply dodged. Both of these attacks do have the capacity to destroy the pylons if accidentally directed towards them, allowing a patient player to slowly force Metalhead into defeating himself. Likewise, for the less patient, Spyro can also charge into the pylons to destroy them, provided they aren't currently being used, indicated by the pylon being green and inactive, taking damage himself if attempting to destroy a red pylon. Worth noting is that when a pylon is blinking red and green, it's still considered inactive and can be destroyed, but this practice is unadvised, due to the possibility of the pylon turning on just as the player reaches it. Also worth noting is the fact that active pylons can be destroyed by Metalhead's attacks.

The first phase of the fight consists of eight pylons. Once destroyed, Metalhead will retreat into the building behind him, through a hallway, and onto the second arena. One that arena is cleared of its pylons, Metalhead will topple over and disappear into a puff, giving up 42 Gems, and allowing Spyro to access the Exit Gate.

Names in other languages

Language Name Meaning
Japanese アイアン・ヘッド Iron Head

Gallery

For this subject's image gallery, see Metalhead/Gallery.

Trivia

  • Metalhead is a slang term used when referring to someone that listens to Metal.
  • Metalhead is fondly regarded by fans as being both one of the better and more difficult bosses in the game.
  • It had the most health of any boss in Spyro the Dragon and Spyro 2: Ripto's Rage!.
  • Metalhead was proof that Gnasty Gnorc could create advanced technology, another example being the Gnorc Gnexus World due to the advanced machinery that was created from mere trash.
    • However, the efficiency of said technology can be brought into question by how Metalhead couldn't leave his home realm and dies almost immediately once his pylons are taken out.
  • In Jak 2: Renegade, the second game in the popular Jak and Daxter series, the main antagonists were called Metal Heads.
  • He shares his name with the character of the Teenage Mutant Ninja Turtles franchise.
  • Metalhead is one of the two bosses of the game whose realm contains fodder, the other one of the two being Jacques.