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Although talismans are the first thing [[Spyro the Dragon (character)|Spyro]] was told to collect, it turned out that orbs were even more important to the story. The [[Professor]] can use the Orbs to help Spyro defeat [[Ripto]]. Not only did they break the seal on the castle door (along with other locks across Avalar), they gave Spyro powerful abilities for a limited period of time. Spyro used this to his advantage when facing Ripto. You will need orbs to unlock Ocean Speedway in Summer Forest, Metro Speedway and Icy Speedway in Autumn Plains and Canyon Speedway in Winter Tundra. You will also need 40 orbs to fight the final boss, Ripto.
Although talismans are the first thing [[Spyro the Dragon (character)|Spyro]] was told to collect, it turned out that orbs were even more important to the story. The [[Professor]] can use the Orbs to help Spyro defeat [[Ripto]]. Not only did they break the seal on the castle door (along with other locks across Avalar), they gave Spyro powerful abilities for a limited period of time. Spyro used this to his advantage when facing Ripto. You will need orbs to unlock Ocean Speedway in Summer Forest, Metro Speedway and Icy Speedway in Autumn Plains and Canyon Speedway in Winter Tundra. You will also need 40 orbs to fight the final boss, Ripto.


In the first version of ''[[Spyro the Dragon (video game)|Spyro the Dragon]]'', after an enemy is defeated, no gem will be given, but a white orb will be given. Twenty (20) orbs will award Spyro an extra life (1UP).
In the first version of ''[[Spyro the Dragon (video game)|Spyro the Dragon]]'', after an enemy is defeated once, no gem will be given, but a transparent white orb will be given. Twenty (20) orbs will award Spyro an extra life (1UP).


With 64 orbs in all, they are the least abundant of the original collectibles, along with, again, talismans.
With 64 orbs in all, they are the least abundant of the original collectibles, along with, again, talismans.

Revision as of 05:50, May 14, 2021

Template:Items (Original)Orbs are special items that appeared in Spyro 2: Ripto's Rage!. Along with talismans, they are energy sources used by residents of Avalar to power their portals. You receive Orbs from doing random sidequests for the people who live in that world, or finding them hidden away somewhere.

Although talismans are the first thing Spyro was told to collect, it turned out that orbs were even more important to the story. The Professor can use the Orbs to help Spyro defeat Ripto. Not only did they break the seal on the castle door (along with other locks across Avalar), they gave Spyro powerful abilities for a limited period of time. Spyro used this to his advantage when facing Ripto. You will need orbs to unlock Ocean Speedway in Summer Forest, Metro Speedway and Icy Speedway in Autumn Plains and Canyon Speedway in Winter Tundra. You will also need 40 orbs to fight the final boss, Ripto.

In the first version of Spyro the Dragon, after an enemy is defeated once, no gem will be given, but a transparent white orb will be given. Twenty (20) orbs will award Spyro an extra life (1UP).

With 64 orbs in all, they are the least abundant of the original collectibles, along with, again, talismans.

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