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'''Superflame''' is a [[Powerup Gates|powerup]] in the first three games of [[Spyro the Dragon (series)|the ''original Spyro'' series]], first appearing in ''[[Spyro the Dragon (video game)|Spyro the Dragon]].'' It upgrades [[Spyro the Dragon (character)|Spyro]]'s flame breath to red, allowing him to flame metal enemies. In ''[[Spyro 2: Ripto's Rage!]]'' and ''[[Spyro: Year of the Dragon]],'' it is shown as a fireball, which is useful for distant targets.
'''Superflame'''<ref>''Spyro the Dragon Prima's Official Strategy Guide'', page 50</ref><ref>''Crash Team Racing: Nitro Fueled'', Spyro's Superflame skin</ref> is a [[Powerup Gate|powerup]] first introduced in ''[[Spyro the Dragon (game)|Spyro the Dragon]]'' that upgrades [[Spyro]]'s [[flame]] breath. It reappeared in ''[[Spyro 2: Ripto's Rage!]]'' and ''[[Spyro: Year of the Dragon]]'' under a different variation.


In the ''[[Spyro Reignited Trilogy]]'', getting the Superflame powerup gives Spyro glowing horns, wings, tail spike, and yellow-stripes, kind of like an invincibility feature.
==Effect==
===Fairy Kiss===
{{Quote|Hey Spyro, all [[dragon]]s know there's magic in a fairy's kiss. See what it can do to your power of flame.|[[Kosoko]]}}
This type of Superflame is acquired when Spyro is kissed by [[Flame Fairy|special fairies]] found in [[High Caves]] and [[Haunted Towers]] called Flame Fairies. In Haunted Towers, there is also a flame fairy who appeared much taller than the other fairies and wore a yellow dress. The effects from her kiss are infinite and lasts until you left the Haunted Towers realm.
 
Once kissed, Spyro turns red, and his flame becomes white hot. He is able to destroy metal objects, such as large chests, [[Lock Chest|lock chests]], metal doors, and metal enemies. When the superflame power runs out, Spyro would flash back and forth between red and purple intermittenly, then he would be normal again.
 
In the ''[[Spyro Reignited Trilogy]]'', getting the superflame powerup turns Spyro pink, his horns, wings and tail spike glow pink and he gains pink stripes.


==Effect==
===Regular Superflame===
The fireballs are more effective than any of Spyro's standard attacks, and are capable of breaking open metal crates. Superflame even works underwater. In ''Spyro 2: Ripto's Rage!'', Spyro unlocks a permanent Superflame in [[Dragon Shores]] upon 100% completion. This is the more commonly thought of superflame.
This variant of Superflame was introduced in ''Spyro 2: Ripto's Rage!''. Upon going through a Superflame powerup gate or acquiring a superflame [[orb]], Spyro turns red and his flame breath turns into fireballs that are more effective than any of his standard attacks, and are capable of breaking open metal crates and the most impossible metaled enemies. It is also useful shooting down distant targets. Superflame even works underwater where it is depicted as a star-like projectile in the original PlayStation games. In ''Ripto's Rage!'', Spyro unlocks a permanent Superflame in [[Dragon Shores]] upon 100% completion. This is the more commonly thought of Superflame.


The very original from ''Spyro the Dragon'' is much different. The original superflame in the first game was acquired when Spyro was kissed by a [[Fairies|special fairy]], who wore a dark robe and only appeared in [[High Caves]] and [[Haunted Towers]]. In Haunted Towers, there was also a fairy who appeared much taller than the other fairies and wore a yellow dress. The effects from her kiss lasted until you left Haunted Towers. Once kissed, Spyro turns red, and his flame becomes white hot. He is able to destroy metal objects, such as large chests, metal doors, and metal enemies. When the superflame power ran out, Spyro would flash back and forth between red and purple, then he would be normal again. This superflame lacked a time bar, and was shorter than most reappearances of the more common superflame, but was more consistent, since the superflame powerups in later Spyro games varied in lengths of time.
In the ''[[Spyro Reignited Trilogy]]'', getting the Superflame powerup gives Spyro glowing yellow horns, wings, tail spike, and yellow stripes.


In ''Ripto's Rage!'', when underwater, the superflame is depicted as a star-like projectile.
==Gallery==
<gallery>
Fairy Kiss - Angled View 02.png
Spyro Superflame Skin.png
</gallery>


==Trivia==
==References==
* If you beat ''Ripto's Rage!'' and enter the Superflame power-up at the end of [[Dragon Shores]] then save and quit and create a new save file, the new file will have Superflame at the start of the game.
<references />
* In ''Spyro the Dragon'', if the player used the code that enables the Superflame to unlimited, Spyro can use the unlimited amount of Superflame in all levels (including Gnasty's World) and can used to defeat enemies.
* In the ''Reignited Trilogy'', a toggle for the Permanent Superflame was added in the form of a cheat code for fans to turn on/off Superflame whenever they please after completing 100%.


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[[Category:Powerups]]
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Latest revision as of 20:55, May 1, 2025

Superflame[1][2] is a powerup first introduced in Spyro the Dragon that upgrades Spyro's flame breath. It reappeared in Spyro 2: Ripto's Rage! and Spyro: Year of the Dragon under a different variation.

Effect

Fairy Kiss

“Hey Spyro, all dragons know there's magic in a fairy's kiss. See what it can do to your power of flame.”
Kosoko

This type of Superflame is acquired when Spyro is kissed by special fairies found in High Caves and Haunted Towers called Flame Fairies. In Haunted Towers, there is also a flame fairy who appeared much taller than the other fairies and wore a yellow dress. The effects from her kiss are infinite and lasts until you left the Haunted Towers realm.

Once kissed, Spyro turns red, and his flame becomes white hot. He is able to destroy metal objects, such as large chests, lock chests, metal doors, and metal enemies. When the superflame power runs out, Spyro would flash back and forth between red and purple intermittenly, then he would be normal again.

In the Spyro Reignited Trilogy, getting the superflame powerup turns Spyro pink, his horns, wings and tail spike glow pink and he gains pink stripes.

Regular Superflame

This variant of Superflame was introduced in Spyro 2: Ripto's Rage!. Upon going through a Superflame powerup gate or acquiring a superflame orb, Spyro turns red and his flame breath turns into fireballs that are more effective than any of his standard attacks, and are capable of breaking open metal crates and the most impossible metaled enemies. It is also useful shooting down distant targets. Superflame even works underwater where it is depicted as a star-like projectile in the original PlayStation games. In Ripto's Rage!, Spyro unlocks a permanent Superflame in Dragon Shores upon 100% completion. This is the more commonly thought of Superflame.

In the Spyro Reignited Trilogy, getting the Superflame powerup gives Spyro glowing yellow horns, wings, tail spike, and yellow stripes.

Gallery

References

  1. Spyro the Dragon Prima's Official Strategy Guide, page 50
  2. Crash Team Racing: Nitro Fueled, Spyro's Superflame skin